Skip to content
PoGoBud
Raid Hour · YveltalNext · 1d 2h

Shadow Venusaur counters

grasspoisonMale Grunt · slot 3Grunt
CP
5,863
Attack
363.9
x1.2 Shadow
Defense
208.7
x0.83 Shadow
HP
124

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Vine Whip / Sludge

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Venusaur
#PokemonMovesPowerWinsTimeResult
1
Heatran
fireFire Spin
fireFire BlastfireMagma Storm
7.762
100%6.5 s
2.0 charged
87% HP left on average
2
Eternatus
poisonPoison Jab
fireFlamethrowerdragonDynamax Cannon
6.677
100%7.5 s
2.0 charged
85% HP left on average
3
Salamence
dragonDragon Tail
flyingFlyfireFire Blast
6.500
100%6.5 s
2.0 charged
85% HP left on average
4
Rayquaza
dragonDragon Tail
flyingDragon AscentflyingHurricane
6.385
100%6.5 s
2.0 charged
84% HP left on average
5
Shadow Heatran
fireFire Spin
fireFire BlastfireMagma Storm
6.269
100%6.5 s
2.0 charged
84% HP left on average
6
Moltres
flyingWing Attack
fireOverheatflyingFly
6.231
100%6.5 s
2.0 charged
84% HP left on average
7
Reshiram
dragonDragon Breath
fireOverheatfireFusion Flare
6.154
100%7.0 s
2.0 charged
84% HP left on average
8
Shadow Reshiram
dragonDragon Breath
fireOverheatfireFusion Flare
6.154
100%7.0 s
2.0 charged
84% HP left on average
9
Ho-Oh
fireIncinerate
flyingBrave BirdfireSacred Fire++
5.759
100%8.5 s
2.0 charged
83% HP left on average
10
Dialga (Origin)
dragonDragon Breath
dragonDraco MeteorsteelIron Head
5.517
100%9.0 s
2.0 charged
82% HP left on average
11
Galarian Moltres
flyingWing Attack
flyingBrave BirdflyingFly
5.226
100%6.5 s
2.0 charged
81% HP left on average
12
Shadow Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
5.161
100%7.5 s
2.0 charged
81% HP left on average
13
Shadow Crobat
flyingGust
flyingAir CutterpoisonSludge Bomb
5.000
100%6.5 s
2.0 charged
80% HP left on average
14
Victini
normalQuick Attack
fireV-createfireOverheat
4.861
100%5.5 s
2.0 charged
79% HP left on average
15
Revavroom
steelMetal Sound
fireOverheatpoisonGunk Shot
4.806
100%7.5 s
2.0 charged
79% HP left on average
16
Charizard
flyingWing Attack
fireOverheatfireBlast Burn
4.742
100%7.5 s
2.0 charged
79% HP left on average
17
Shadow Ho-Oh
fireIncinerate
flyingBrave BirdfireSacred Fire++
4.639
100%8.5 s
2.0 charged
78% HP left on average
18
Kommo-o
dragonDragon Tail
dragonClanging ScalesfireFlamethrower
4.613
100%6.5 s
2.0 charged
78% HP left on average
19
Dragonite
dragonDragon Tail
flyingHurricanedragonDraco Meteor
4.528
100%8.5 s
2.0 charged
78% HP left on average
20
Genesect
bugFury Cutter
normalTechno Blast (Normal)steelMagnet Bomb
4.452
100%8.0 s
2.0 charged
78% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.