Shadow Blastoise counters
waterMale Grunt ยท slot 3Grunt
CP
5,295
Attack
317.7
x1.2 Shadow
Defense
227.2
x0.83 Shadow
HP
122
You 2 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassVine Whip grassFrenzy PlantgrassSolar Beam | 5.238 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 2 | grassVine Whip grassPower WhipgrassEnergy Ball | 5.142 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 3 | dragonDragon Breath grassPower WhipdragonDraco Meteor | 4.119 | 100% | 7.0 s 1.0 charged | 76% HP left on average | |
| 4 | poisonPoison Jab dragonClanging ScalesfightingClose Combat | 4.058 | 100% | 8.6 s 1.3 charged | 74% HP left on average | |
| 5 | grassBullet Seed grassSolar BeamgrassGrass Knot | 3.864 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 6 | grassVine Whip grassFrenzy PlantgrassSolar Beam | 3.852 | 100% | 6.5 s 1.0 charged | 73% HP left on average | |
| 7 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 3.805 | 100% | 6.5 s 1.0 charged | 73% HP left on average | |
| 8 | dragonDragon Breath dragonDraco MeteordragonSpacial Rend | 3.600 | 100% | 7.5 s 1.1 charged | 72% HP left on average | |
| 9 | dragonDragon Breath dragonDraco MeteorelectricThunder | 3.591 | 100% | 8.0 s 1.3 charged | 71% HP left on average | |
| 10 | fightingCounter fightingClose CombatfightingDynamic Punch | 3.580 | 100% | 8.6 s 1.3 charged | 71% HP left on average | |
| 11 | dragonDragon Tail electricFusion BoltdragonOutrage | 3.431 | 100% | 6.5 s 1.0 charged | 69% HP left on average | |
| 12 | fightingLow Kick fightingClose CombatfightingSecret Sword | 3.335 | 100% | 8.6 s 1.3 charged | 69% HP left on average | |
| 13 | poisonPoison Jab dragonDynamax CannondragonDragon Pulse | 3.310 | 100% | 8.6 s 1.3 charged | 70% HP left on average | |
| 14 | grassVine Whip grassSolar BeamgrassPower Whip | 3.299 | 100% | 7.5 s 1.0 charged | 70% HP left on average | |
| 15 | electricVolt Switch electricWild ChargegrassSolar Beam | 3.108 | 100% | 6.5 s 1.0 charged | 66% HP left on average | |
| 16 | dragonDragon Breath fightingFocus BlastdragonDragon Pulse | 3.049 | 100% | 7.5 s 1.1 charged | 66% HP left on average | |
| 17 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 3.026 | 100% | 6.5 s 1.0 charged | 67% HP left on average | |
| 18 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 2.996 | 100% | 8.0 s 1.2 charged | 67% HP left on average | |
| 19 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.982 | 100% | 9.1 s 1.2 charged | 65% HP left on average | |
| 20 | grassLeafage grassFrenzy PlantgrassGrass Knot | 2.933 | 100% | 6.5 s 1.0 charged | 64% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.