Shadow Wartortle counters
waterMale Grunt · slot 2Grunt
CP
3,198
Attack
240.6
x1.2 Shadow
Defense
173.7
x0.83 Shadow
HP
101
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Bite / Aqua Jet
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 10.000 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 2 | fightingDouble Kick grassLeaf BladefightingClose Combat | 10.000 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 3 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 10.000 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 4 | groundMud Shot groundEarthquakefightingSuperpower | 6.133 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 5 | grassBullet Seed grassFrenzy PlantgrassLeaf Blade | 5.815 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 6 | grassBullet Seed grassFrenzy PlantgrassLeaf Blade | 5.815 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 7 | bugFury Cutter grassLeaf BladeflyingBrave Bird | 4.852 | 100% | 5.0 s 1.0 charged | 79% HP left on average | |
| 8 | bugFury Cutter grassLeaf BladefightingSacred Sword | 4.778 | 100% | 5.0 s 1.0 charged | 79% HP left on average | |
| 9 | ghostShadow Claw electricThunderghostShadow Ball | 3.649 | 100% | 7.5 s 2.0 charged | 73% HP left on average | |
| 10 | grassBullet Seed grassLeaf BladegrassGrass Knot | 3.528 | 100% | 5.0 s 1.0 charged | 72% HP left on average | |
| 11 | grassBullet Seed grassLeaf BladegrassGrass Knot | 3.528 | 100% | 5.0 s 1.0 charged | 72% HP left on average | |
| 12 | dragonDragon Breath dragonDraco MeteorwaterAqua Tail | 3.167 | 100% | 7.0 s 2.0 charged | 68% HP left on average | |
| 13 | dragonDragon Tail grassSeed BombdragonOutrage | 3.000 | 100% | 7.0 s 2.0 charged | 67% HP left on average | |
| 14 | dragonDragon Breath dragonDraco MeteordragonSpacial Rend | 3.000 | 100% | 8.0 s 2.0 charged | 67% HP left on average | |
| 15 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.953 | 100% | 7.5 s 2.0 charged | 66% HP left on average | |
| 16 | grassVine Whip grassPower WhipgrassEnergy Ball | 2.849 | 100% | 7.0 s 2.0 charged | 65% HP left on average | |
| 17 | dragonDragon Breath grassPower WhipelectricThunder Punch | 2.818 | 100% | 5.5 s 2.0 charged | 65% HP left on average | |
| 18 | dragonDragon Tail dragonDragon ClawdarkCrunch | 2.809 | 100% | 7.0 s 2.0 charged | 64% HP left on average | |
| 19 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 2.724 | 100% | 6.5 s 2.0 charged | 63% HP left on average | |
| 20 | grassBullet Seed grassEnergy BallgrassSeed Bomb | 2.722 | 100% | 7.0 s 2.0 charged | 63% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.