Shadow Wartortle counters
waterMale Grunt ยท slot 2Grunt
CP
3,198
Attack
240.6
x1.2 Shadow
Defense
173.7
x0.83 Shadow
HP
101
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Bite / Hydro Pump
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 9.167 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 2 | fightingDouble Kick grassLeaf BladefightingClose Combat | 9.056 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 3 | fightingKarate Chop fightingClose CombatdarkNight Slash | 8.450 | 100% | 5.5 s 1.0 charged | 88% HP left on average | |
| 4 | fightingKarate Chop fightingClose CombatdarkNight Slash | 8.450 | 100% | 5.5 s 1.0 charged | 88% HP left on average | |
| 5 | fightingLow Kick fightingClose CombatfightingSecret Sword | 8.150 | 100% | 5.5 s 1.0 charged | 88% HP left on average | |
| 6 | dragonDragon Breath grassPower WhipelectricThunder Punch | 8.100 | 100% | 5.5 s 1.0 charged | 88% HP left on average | |
| 7 | fairyGeomancy electricThunderfairyMoonblast | 7.917 | 100% | 6.5 s 1.0 charged | 87% HP left on average | |
| 8 | fightingCounter electricThunder PunchfightingUpper Hand | 7.647 | 100% | 9.0 s 1.0 charged | 87% HP left on average | |
| 9 | grassVine Whip grassPower WhipgrassEnergy Ball | 7.542 | 100% | 6.5 s 1.0 charged | 87% HP left on average | |
| 10 | dragonDragon Tail dragonDragon ClawdarkBrutal Swing | 7.378 | 100% | 8.0 s 1.0 charged | 86% HP left on average | |
| 11 | fightingLow Kick darkDark PulsefightingFocus Blast | 7.292 | 100% | 6.5 s 1.0 charged | 86% HP left on average | |
| 12 | normalScratch electricThunder PunchgrassTrailblaze | 7.100 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 13 | fightingDouble Kick darkDarkest LariatdarkDark Pulse | 7.042 | 100% | 6.5 s 1.0 charged | 86% HP left on average | |
| 14 | darkSucker Punch darkDark PulsedarkFoul Play | 7.042 | 100% | 6.5 s 1.0 charged | 86% HP left on average | |
| 15 | poisonPoison Jab fightingSuperpowerbugLunge | 7.042 | 100% | 6.5 s 1.0 charged | 86% HP left on average | |
| 16 | dragonDragon Breath darkDark PulsedragonDragon Pulse | 6.875 | 100% | 6.5 s 1.0 charged | 85% HP left on average | |
| 17 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 6.792 | 100% | 6.5 s 1.0 charged | 85% HP left on average | |
| 18 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 6.792 | 100% | 6.5 s 1.0 charged | 85% HP left on average | |
| 19 | darkSucker Punch flyingHurricanedarkDark Pulse | 6.786 | 100% | 7.5 s 1.0 charged | 85% HP left on average | |
| 20 | bugFury Cutter darkDark PulsefightingSacred Sword | 6.750 | 100% | 6.5 s 1.0 charged | 85% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.