Skip to content
PoGoBud

Shadow Ivysaur counters

grasspoisonMale Grunt ยท slot 2Grunt
CP
3,654
Attack
283.7
x1.2 Shadow
Defense
161.4
x0.83 Shadow
HP
102

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Vine Whip / Power Whip

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Ivysaur
#PokemonMovesPowerWinsTimeResult
1
Reshiram
fireFire Fang
fireOverheatfireFusion Flare
10.000
100%6.0 s
0.0 charged
90% HP left on average
2
Genesect
bugFury Cutter
normalTechno Blast (Normal)steelMagnet Bomb
10.000
100%5.5 s
1.0 charged
91% HP left on average
3
Genesect (Douse)
bugFury Cutter
steelMagnet BombbugX-Scissor
10.000
100%5.5 s
1.0 charged
91% HP left on average
4
Genesect (Shock)
bugFury Cutter
steelMagnet BombbugX-Scissor
10.000
100%5.5 s
1.0 charged
91% HP left on average
5
Centiskorch
fireEmber
fireHeat WavebugBug Buzz
10.000
100%5.5 s
1.0 charged
90% HP left on average
6
Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
10.000
100%7.0 s
1.0 charged
90% HP left on average
7
Shadow Reshiram
fireFire Fang
fireOverheatfireFusion Flare
9.200
100%5.0 s
0.0 charged
89% HP left on average
8
Roserade
poisonPoison Sting
fireWeather Ball (Fire)poisonSludge Bomb
8.875
100%4.5 s
1.0 charged
89% HP left on average
9
Kyurem (White)
iceIce Fang
iceIce BurniceBlizzard
8.720
100%5.0 s
0.0 charged
89% HP left on average
10
Shadow Venusaur
grassVine Whip
poisonSludgepoisonSludge Bomb
8.600
100%5.5 s
1.0 charged
88% HP left on average
11
Giratina (Altered)
dragonDragon Breath
ghostShadow ForcedragonDragon Claw
8.367
100%7.0 s
1.0 charged
88% HP left on average
12
Shadow Giratina (Altered)
dragonDragon Breath
ghostShadow ForcedragonDragon Claw
8.367
100%7.0 s
1.0 charged
88% HP left on average
13
Golbat
flyingWing Attack
flyingAir CutterghostShadow Ball
8.200
100%5.5 s
1.0 charged
88% HP left on average
14
Salamence
dragonDragon Tail
flyingFlyfireFire Blast
8.083
100%6.5 s
1.0 charged
88% HP left on average
15
Victini
normalQuick Attack
fireV-createfireOverheat
8.040
100%5.5 s
1.0 charged
88% HP left on average
16
Kingambit
steelMetal Sound
darkDark PulsedarkFoul Play
8.040
100%5.5 s
1.0 charged
88% HP left on average
17
Scizor
bugFury Cutter
steelIron HeadbugX-Scissor
7.850
100%5.5 s
1.0 charged
87% HP left on average
18
Shadow Heatran
fireFire Spin
fireFire BlastfireFlamethrower
7.833
100%6.0 s
0.0 charged
87% HP left on average
19
Solgaleo
fireFire Spin
fireFlamethrowerpsychicPsychic Fangs
7.800
100%6.5 s
1.0 charged
87% HP left on average
20
Shadow Moltres
fireFire Spin
fireOverheatflyingFly
7.750
100%6.0 s
0.0 charged
87% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme