Skip to content
PoGoBud
Raid Hour · YveltalNext · 1d 2h

Shadow Ivysaur counters

grasspoisonMale Grunt · slot 2Grunt
CP
3,654
Attack
283.7
x1.2 Shadow
Defense
161.4
x0.83 Shadow
HP
102

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Razor Leaf / Sludge Bomb

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Ivysaur
#PokemonMovesPowerWinsTimeResult
1
Eternatus
dragonDragon Tail
fireFlamethrowerdragonDynamax Cannon
6.583
100%6.5 s
1.0 charged
85% HP left on average
2
Heatran
fireFire Spin
fireFire BlastfireMagma Storm
6.267
100%6.5 s
1.0 charged
84% HP left on average
3
Shadow Reshiram
fireFire Fang
fireOverheatfireFusion Flare
6.133
100%5.0 s
0.0 charged
84% HP left on average
4
Reshiram
fireFire Fang
fireOverheatfireFusion Flare
6.133
100%6.0 s
0.0 charged
84% HP left on average
5
Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
6.133
100%7.0 s
1.0 charged
84% HP left on average
6
Dialga (Origin)
dragonDragon Breath
dragonDraco MeteorsteelIron Head
6.133
100%7.0 s
1.0 charged
84% HP left on average
7
Roserade
poisonPoison Sting
fireWeather Ball (Fire)poisonSludge Bomb
5.917
100%4.5 s
1.0 charged
83% HP left on average
8
Centiskorch
fireEmber
fireHeat WavebugBug Buzz
5.743
100%5.5 s
1.0 charged
83% HP left on average
9
Ho-Oh
fireIncinerate
flyingBrave BirdfireSacred Fire++
5.486
100%7.5 s
0.0 charged
82% HP left on average
10
Genesect
bugFury Cutter
normalTechno Blast (Normal)steelMagnet Bomb
5.267
100%5.5 s
1.0 charged
81% HP left on average
11
Genesect (Douse)
bugFury Cutter
steelMagnet BombbugX-Scissor
5.267
100%5.5 s
1.0 charged
81% HP left on average
12
Genesect (Shock)
bugFury Cutter
steelMagnet BombbugX-Scissor
5.267
100%5.5 s
1.0 charged
81% HP left on average
13
Scizor
bugFury Cutter
steelIron HeadbugX-Scissor
5.233
100%5.5 s
1.0 charged
81% HP left on average
14
Giratina (Altered)
dragonDragon Breath
ghostShadow ForcedragonDragon Claw
5.229
100%7.0 s
1.0 charged
81% HP left on average
15
Shadow Heatran
fireFire Spin
fireFire BlastfireFlamethrower
5.222
100%6.0 s
0.0 charged
81% HP left on average
16
Moltres
flyingWing Attack
fireOverheatflyingFly
5.167
100%6.5 s
1.0 charged
81% HP left on average
17
Shadow Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
5.111
100%7.0 s
1.0 charged
80% HP left on average
18
Victini
normalQuick Attack
fireV-createfireOverheat
5.025
100%5.5 s
1.0 charged
80% HP left on average
19
Hydrapple
dragonDragon Tail
dragonOutragedragonDragon Pulse
5.000
100%8.0 s
1.0 charged
80% HP left on average
20
Crobat
flyingGust
flyingAir CutterpoisonSludge Bomb
4.944
100%6.5 s
1.0 charged
80% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.