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PoGoBud
Raid Hour · YveltalNext · 1d 0h

Shadow Charmeleon counters

fireMale Grunt · slot 2Grunt
CP
3,552
Attack
295.0
x1.2 Shadow
Defense
143.9
x0.83 Shadow
HP
100

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Ember / Flamethrower

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Charmeleon
#PokemonMovesPowerWinsTimeResult
1
Shadow Tyrantrum
rockRock Throw
rockMeteor BeamrockStone Edge
10.000
100%5.0 s
0.0 charged
91% HP left on average
2
Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
10.000
100%5.0 s
1.0 charged
93% HP left on average
3
Shadow Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
10.000
100%5.0 s
1.0 charged
93% HP left on average
4
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
10.000
100%5.0 s
1.0 charged
93% HP left on average
5
Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
10.000
100%5.0 s
1.0 charged
92% HP left on average
6
Milotic
dragonDragon Tail
waterSurfwaterAqua Tail
10.000
100%5.0 s
1.0 charged
92% HP left on average
7
Goodra
dragonDragon Breath
dragonDraco MeteorwaterAqua Tail
10.000
100%5.0 s
1.0 charged
91% HP left on average
8
Victini
normalQuick Attack
psychicPsyshockfightingFocus Blast
10.000
100%5.5 s
1.0 charged
90% HP left on average
9
Relicanth
waterWater Gun
waterHydro PumpwaterAqua Tail
10.000
100%6.5 s
1.0 charged
91% HP left on average
10
Giratina (Altered)
dragonDragon Breath
ghostShadow ForcerockAncient Power
10.000
100%6.5 s
1.0 charged
90% HP left on average
11
Tyrantrum
rockRock Throw
rockMeteor BeamrockStone Edge
9.667
100%6.0 s
0.0 charged
90% HP left on average
12
Volcanion
waterWater Gun
waterHydro PumpwaterScald
9.556
100%6.5 s
0.0 charged
90% HP left on average
13
Kabutops
groundMud Shot
rockStone EdgewaterAqua Jet
9.467
100%5.5 s
1.0 charged
89% HP left on average
14
Keldeo
fightingLow Kick
waterAqua JetwaterHydro Pump
9.400
100%5.5 s
1.0 charged
89% HP left on average
15
Shadow Kingdra
waterWaterfall
waterHydro PumpwaterSurf
9.111
100%6.0 s
0.0 charged
89% HP left on average
16
Shadow Carracosta
rockRock Throw
waterSurfwaterLiquidation
9.056
100%6.0 s
0.0 charged
89% HP left on average
17
Barbaracle
groundMud-Slap
rockStone EdgewaterRazor Shell
8.889
100%6.5 s
1.0 charged
89% HP left on average
18
Shadow Omastar
rockRock Throw
waterHydro PumprockRock Slide
8.722
100%6.0 s
0.0 charged
89% HP left on average
19
Latios
dragonDragon Breath
psychicLuster PurgefightingAura Sphere
8.600
100%5.5 s
1.0 charged
88% HP left on average
20
Shadow Regirock
normalLock-On
rockStone EdgegroundEarthquake
8.600
100%6.0 s
1.0 charged
88% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.