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PoGoBud
Raid Hour · YveltalNext · 18h 57m

Shadow Charmeleon counters

fireMale Grunt · slot 2Grunt
CP
3,552
Attack
295.0
x1.2 Shadow
Defense
143.9
x0.83 Shadow
HP
100

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Fire Fang / Fire Punch

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Charmeleon
#PokemonMovesPowerWinsTimeResult
1
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
7.450
100%5.0 s
1.0 charged
87% HP left on average
2
Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
6.208
100%5.0 s
1.0 charged
84% HP left on average
3
Shadow Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
5.321
100%5.0 s
1.0 charged
81% HP left on average
4
Goodra
dragonDragon Breath
dragonDraco MeteorwaterAqua Tail
5.063
100%5.0 s
1.0 charged
80% HP left on average
5
Relicanth
waterWater Gun
waterHydro PumpwaterAqua Tail
4.861
100%6.5 s
1.0 charged
79% HP left on average
6
Milotic
dragonDragon Tail
waterSurfwaterAqua Tail
4.694
100%5.0 s
1.0 charged
79% HP left on average
7
Giratina (Altered)
dragonDragon Breath
ghostShadow ForcerockAncient Power
4.542
100%6.5 s
1.0 charged
78% HP left on average
8
Shadow Regirock
normalLock-On
rockStone EdgegroundEarthquake
4.257
100%6.0 s
1.0 charged
77% HP left on average
9
Gyarados
dragonDragon Breath
waterHydro PumpwaterAqua Tail
4.225
100%5.0 s
1.0 charged
76% HP left on average
10
Shadow Milotic
dragonDragon Tail
waterSurfwaterAqua Tail
4.225
100%5.0 s
1.0 charged
76% HP left on average
11
Kabutops
groundMud Shot
rockStone EdgewaterAqua Jet
4.133
100%5.5 s
1.0 charged
76% HP left on average
12
Hydreigon
dragonDragon Breath
darkDark PulsedarkBrutal Swing
4.125
100%5.0 s
1.0 charged
76% HP left on average
13
Politoed
groundMud Shot
waterHydro PumpwaterWeather Ball (Water)
4.050
100%4.5 s
1.0 charged
75% HP left on average
14
Shadow Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
3.977
100%5.0 s
1.0 charged
75% HP left on average
15
Victini
normalQuick Attack
psychicPsyshockfightingFocus Blast
3.889
100%5.5 s
1.0 charged
74% HP left on average
16
Barbaracle
groundMud-Slap
rockStone EdgewaterRazor Shell
3.861
100%6.5 s
1.0 charged
74% HP left on average
17
Shadow Giratina (Altered)
dragonDragon Breath
ghostShadow ForcerockAncient Power
3.633
100%6.5 s
1.0 charged
72% HP left on average
18
Shadow Tyrantrum
rockRock Throw
rockMeteor BeamrockStone Edge
3.619
100%6.0 s
0.0 charged
72% HP left on average
19
Tyrantrum
rockRock Throw
rockMeteor BeamrockStone Edge
3.619
100%7.0 s
0.0 charged
72% HP left on average
20
Latios
dragonDragon Breath
psychicLuster PurgefightingAura Sphere
3.311
100%5.5 s
1.0 charged
70% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.