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PoGoBud

Shadow Squirtle counters

waterMale Grunt ยท slot 1Grunt
CP
2,024
Attack
186.1
x1.2 Shadow
Defense
138.8
x0.83 Shadow
HP
85

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Tackle / Aqua Tail

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Squirtle
#PokemonMovesPowerWinsTimeResult
1
Gourgeist (Super)
grassRazor Leaf
grassSeed BombghostPoltergeist
10.000
100%5.0 s
0.0 charged
94% HP left on average
2
Gourgeist (Average)
grassRazor Leaf
grassSeed BombghostPoltergeist
10.000
100%6.0 s
0.0 charged
92% HP left on average
3
Gourgeist (Large)
grassRazor Leaf
grassSeed BombghostPoltergeist
10.000
100%6.0 s
0.0 charged
93% HP left on average
4
Gourgeist (Small)
grassRazor Leaf
grassSeed BombghostPoltergeist
10.000
100%6.0 s
0.0 charged
91% HP left on average
5
Sinistcha
grassMagical Leaf
grassEnergy BallghostPoltergeist
10.000
100%6.0 s
0.0 charged
92% HP left on average
6
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
10.000
100%5.0 s
1.0 charged
90% HP left on average
7
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
10.000
100%5.0 s
1.0 charged
90% HP left on average
8
Doublade
bugFury Cutter
fightingSacred SwordsteelIron Head
10.000
100%5.0 s
1.0 charged
94% HP left on average
9
Ceruledge
fireEmber
ghostShadow BallfireHeat Wave
10.000
100%5.5 s
1.0 charged
94% HP left on average
10
Melmetal
electricThunder Shock
electricThunderboltfightingDynamic Punch
10.000
100%5.5 s
1.0 charged
91% HP left on average
11
Regirock
normalLock-On
electricZap CannonrockStone Edge
10.000
100%6.0 s
1.0 charged
94% HP left on average
12
Gholdengo
ghostHex
ghostShadow BallfightingFocus Blast
10.000
100%6.5 s
1.0 charged
93% HP left on average
13
Lunala
psychicConfusion
ghostShadow BallpsychicFuture Sight
10.000
100%7.0 s
1.0 charged
94% HP left on average
14
Polteageist
ghostAstonish
ghostShadow BalldarkDark Pulse
10.000
100%7.0 s
1.0 charged
91% HP left on average
15
Necrozma (Dawn Wings)
ghostShadow Claw
ghostMoongeist BeampsychicFuture Sight
10.000
100%9.5 s
1.0 charged
90% HP left on average
16
Lairon
steelMetal Sound
rockRock SliderockRock Tomb
10.000
100%6.5 s
2.0 charged
91% HP left on average
17
Runerigus
ghostAstonish
ghostShadow BalldarkBrutal Swing
10.000
100%6.5 s
2.0 charged
91% HP left on average
18
Drifblim
ghostHex
ghostShadow BallghostOminous Wind
10.000
100%6.5 s
2.0 charged
91% HP left on average
19
Cofagrigus
ghostShadow Claw
grassEnergy BallghostShadow Ball
10.000
100%6.5 s
2.0 charged
91% HP left on average
20
Shadow Cofagrigus
ghostShadow Claw
grassEnergy BallghostShadow Ball
10.000
100%6.5 s
2.0 charged
91% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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