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PoGoBud
Raid Hour · YveltalNext · 1d 3h

Shadow Bulbasaur counters

grasspoisonMale Grunt · slot 1Grunt
CP
2,393
Attack
227.2
x1.2 Shadow
Defense
128.5
x0.83 Shadow
HP
86

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Vine Whip / Seed Bomb

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Bulbasaur
#PokemonMovesPowerWinsTimeResult
1
Shadow Salamence
fireFire Fang
flyingFlyfireFire Blast
10.000
100%4.0 s
0.0 charged
92% HP left on average
2
Reshiram
fireFire Fang
fireOverheatfireFusion Flare
10.000
100%4.0 s
0.0 charged
93% HP left on average
3
Shadow Reshiram
fireFire Fang
fireOverheatfireFusion Flare
10.000
100%4.0 s
0.0 charged
93% HP left on average
4
Kyurem (White)
iceIce Fang
iceIce BurniceBlizzard
10.000
100%4.0 s
0.0 charged
93% HP left on average
5
Shadow Charizard
fireFire Spin
fireOverheatfireBlast Burn
10.000
100%4.5 s
0.0 charged
90% HP left on average
6
Moltres
fireFire Spin
fireOverheatflyingFly
10.000
100%4.5 s
0.0 charged
94% HP left on average
7
Shadow Moltres
fireFire Spin
fireOverheatflyingFly
10.000
100%4.5 s
0.0 charged
91% HP left on average
8
Heatran
fireFire Spin
fireFire BlastfireFlamethrower
10.000
100%4.5 s
0.0 charged
94% HP left on average
9
Shadow Heatran
fireFire Spin
fireFire BlastfireFlamethrower
10.000
100%4.5 s
0.0 charged
94% HP left on average
10
Volcarona
fireFire Spin
fireOverheatflyingHurricane
10.000
100%4.5 s
0.0 charged
93% HP left on average
11
Ho-Oh
fireIncinerate
flyingBrave BirdfireSacred Fire++
10.000
100%5.0 s
0.0 charged
95% HP left on average
12
Shadow Ho-Oh
fireIncinerate
flyingBrave BirdfireSacred Fire++
10.000
100%5.0 s
0.0 charged
92% HP left on average
13
Salamence
fireFire Fang
flyingFlyfireFire Blast
10.000
100%5.0 s
0.0 charged
92% HP left on average
14
Zamazenta (Crowned Shield)
iceIce Fang
steelBehemoth BashnormalGiga Impact
10.000
100%5.0 s
0.0 charged
91% HP left on average
15
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
10.000
100%4.5 s
1.0 charged
93% HP left on average
16
Guzzlord
dragonDragon Tail
dragonDragon ClawdarkBrutal Swing
10.000
100%5.0 s
1.0 charged
93% HP left on average
17
Charizard
fireFire Spin
fireOverheatfireBlast Burn
10.000
100%6.0 s
1.0 charged
90% HP left on average
18
Crobat
flyingGust
flyingAir CutterpoisonSludge Bomb
10.000
100%6.0 s
1.0 charged
91% HP left on average
19
Yveltal
flyingGust
flyingHurricaneflyingOblivion Wing
10.000
100%6.0 s
1.0 charged
90% HP left on average
20
Solgaleo
fireFire Spin
fireFlamethrowerpsychicPsychic Fangs
10.000
100%6.0 s
1.0 charged
91% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.