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Shadow Glalie counters

iceIce-type Female Grunt ยท slot 3Grunt
CP
4,534
Attack
302.2
x1.2 Shadow
Defense
180.9
x0.83 Shadow
HP
124

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Rollout / Avalanche

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Glalie
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
steelDouble Iron BashfightingSuperpower
10.000
100%4.5 s
1.0 charged
95% HP left on average
2
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
10.000
100%5.5 s
1.0 charged
90% HP left on average
3
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
10.000
100%5.5 s
1.0 charged
90% HP left on average
4
Kommo-o
steelMetal Sound
fightingClose CombatfightingUpper Hand
10.000
100%5.5 s
1.0 charged
91% HP left on average
5
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
9.625
100%5.5 s
1.0 charged
90% HP left on average
6
Shadow Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
8.762
100%5.5 s
1.0 charged
89% HP left on average
7
Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
8.758
100%5.5 s
1.0 charged
89% HP left on average
8
Gallade
fightingLow Kick
fightingClose CombatfightingSacred Sword
8.556
100%5.5 s
1.0 charged
88% HP left on average
9
Shadow Throh
fightingLow Kick
fightingFocus BlastfightingBrick Break
8.556
100%5.5 s
1.0 charged
88% HP left on average
10
Shadow Machoke
fightingKarate Chop
fightingDynamic PunchfightingCross Chop
7.818
100%4.5 s
1.0 charged
87% HP left on average
11
Shadow Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
7.700
100%5.5 s
1.0 charged
87% HP left on average
12
Quaquaval
fightingLow Kick
fightingClose CombatwaterHydro Cannon
7.417
100%5.5 s
1.0 charged
87% HP left on average
13
Shadow Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
7.410
100%5.5 s
1.0 charged
87% HP left on average
14
Latias
dragonDragon Breath
fightingAura SpherepsychicMist Ball
7.167
100%5.5 s
1.0 charged
86% HP left on average
15
Sawk
fightingLow Kick
fightingFocus BlastfightingBrick Break
6.833
100%5.5 s
1.0 charged
85% HP left on average
16
Shadow Gallade
fightingLow Kick
fightingClose CombatfightingSacred Sword
6.417
100%5.5 s
1.0 charged
84% HP left on average
17
Latios
dragonDragon Breath
fightingAura SpherepsychicLuster Purge
6.370
100%5.5 s
1.0 charged
84% HP left on average
18
Shadow Sawk
fightingLow Kick
fightingFocus BlastfightingBrick Break
6.074
100%5.5 s
1.0 charged
84% HP left on average
19
Magneton
steelMetal Sound
steelMagnet BombsteelFlash Cannon
6.048
100%5.5 s
1.0 charged
83% HP left on average
20
Shadow Gurdurr
fightingLow Kick
rockStone EdgefightingBrick Break
5.933
100%5.5 s
1.0 charged
83% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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