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PoGoBud

Shadow Sealeo counters

icewaterIce-type Female Grunt ยท slot 2Grunt
CP
3,682
Attack
259.1
x1.2 Shadow
Defense
150.1
x0.83 Shadow
HP
134

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Powder Snow / Water Pulse

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Sealeo
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
8.850
100%5.0 s
1.0 charged
89% HP left on average
2
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
7.333
100%5.5 s
1.0 charged
86% HP left on average
3
Hisuian Avalugg
darkBite
rockRock SlidedarkCrunch
6.067
100%6.5 s
1.0 charged
84% HP left on average
4
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
5.900
100%5.5 s
1.0 charged
83% HP left on average
5
Armarouge
fireIncinerate
psychicPsyshockfireHeat Wave
5.600
100%5.5 s
1.0 charged
82% HP left on average
6
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
5.250
100%6.5 s
1.0 charged
81% HP left on average
7
Victini
psychicConfusion
fightingFocus BlastfireV-create
5.250
100%6.5 s
1.0 charged
81% HP left on average
8
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
5.250
100%6.5 s
1.0 charged
81% HP left on average
9
Shadow Golisopod
bugFury Cutter
bugX-ScissorflyingAerial Ace
5.133
100%5.5 s
1.0 charged
81% HP left on average
10
Genesect
bugFury Cutter
normalTechno Blast (Normal)steelMagnet Bomb
4.967
100%6.0 s
1.0 charged
80% HP left on average
11
Genesect (Burn)
bugFury Cutter
fireTechno Blast (Fire)steelMagnet Bomb
4.967
100%6.0 s
1.0 charged
80% HP left on average
12
Genesect (Chill)
bugFury Cutter
steelMagnet BombbugX-Scissor
4.967
100%6.0 s
1.0 charged
80% HP left on average
13
Genesect (Douse)
bugFury Cutter
steelMagnet BombbugX-Scissor
4.967
100%6.0 s
1.0 charged
80% HP left on average
14
Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
4.945
100%5.5 s
1.0 charged
80% HP left on average
15
Flareon
fireEmber
fightingSuperpowerfireOverheat
4.667
100%5.5 s
1.0 charged
79% HP left on average
16
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
4.657
100%7.5 s
1.0 charged
79% HP left on average
17
Emboar
fireEmber
fightingFocus BlastrockRock Slide
4.511
100%5.5 s
1.0 charged
78% HP left on average
18
Aegislash (Shield)
psychicPsycho Cut
ghostShadow BallsteelFlash Cannon
4.467
100%6.5 s
1.0 charged
78% HP left on average
19
Hisuian Typhlosion
fireEmber
electricWild ChargefireOverheat
4.314
100%5.5 s
1.0 charged
77% HP left on average
20
Paldean Tauros (Aqua)
fightingDouble Kick
grassTrailblazegroundEarthquake
4.278
100%6.5 s
1.0 charged
77% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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