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PoGoBud
Raid Hour · YveltalNext · 19h 45m

Shadow Sealeo counters

icewaterIce-type Female Grunt · slot 2Grunt
CP
3,682
Attack
259.1
x1.2 Shadow
Defense
150.1
x0.83 Shadow
HP
134

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Powder Snow / Water Pulse

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Sealeo
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
9.400
100%5.0 s
1.0 charged
89% HP left on average
2
Victini
normalQuick Attack
fireV-createfireOverheat
8.040
100%5.5 s
1.0 charged
88% HP left on average
3
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
7.800
100%5.5 s
1.0 charged
87% HP left on average
4
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
6.700
100%6.5 s
1.0 charged
85% HP left on average
5
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
6.700
100%6.5 s
1.0 charged
85% HP left on average
6
Hisuian Samurott
bugFury Cutter
fightingSacred SworddarkDark Pulse
6.643
100%5.0 s
1.0 charged
85% HP left on average
7
Hisuian Avalugg
darkBite
rockRock SlidedarkCrunch
6.467
100%6.5 s
1.0 charged
85% HP left on average
8
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
6.267
100%5.5 s
1.0 charged
84% HP left on average
9
Armarouge
fireIncinerate
psychicPsyshockfireHeat Wave
5.933
100%5.5 s
1.0 charged
83% HP left on average
10
Aegislash (Shield)
psychicPsycho Cut
ghostShadow BallsteelFlash Cannon
5.917
100%6.5 s
1.0 charged
83% HP left on average
11
Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
5.780
100%5.5 s
1.0 charged
83% HP left on average
12
Shadow Golisopod
bugFury Cutter
bugX-ScissorflyingAerial Ace
5.467
100%5.5 s
1.0 charged
82% HP left on average
13
Emboar
fireEmber
fightingFocus BlastrockRock Slide
5.375
100%5.5 s
1.0 charged
81% HP left on average
14
Hisuian Typhlosion
fireEmber
electricWild ChargefireOverheat
5.367
100%5.5 s
1.0 charged
81% HP left on average
15
Genesect
bugFury Cutter
normalTechno Blast (Normal)steelMagnet Bomb
5.267
100%5.5 s
1.0 charged
81% HP left on average
16
Genesect (Burn)
bugFury Cutter
fireTechno Blast (Fire)steelMagnet Bomb
5.267
100%5.5 s
1.0 charged
81% HP left on average
17
Genesect (Chill)
bugFury Cutter
steelMagnet BombbugX-Scissor
5.267
100%5.5 s
1.0 charged
81% HP left on average
18
Genesect (Douse)
bugFury Cutter
steelMagnet BombbugX-Scissor
5.267
100%5.5 s
1.0 charged
81% HP left on average
19
Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
5.233
100%6.5 s
1.0 charged
81% HP left on average
20
Flareon
fireEmber
fightingSuperpowerfireOverheat
4.967
100%5.5 s
1.0 charged
80% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.