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PoGoBud

Shadow Sealeo counters

icewaterIce-type Female Grunt ยท slot 2Grunt
CP
3,682
Attack
259.1
x1.2 Shadow
Defense
150.1
x0.83 Shadow
HP
134

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Powder Snow / Body Slam

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Sealeo
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
9.400
100%5.0 s
1.0 charged
89% HP left on average
2
Heatran
fireFire Spin
rockStone EdgesteelIron Head
8.545
100%8.5 s
2.0 charged
88% HP left on average
3
Volcanion
fireIncinerate
fireOverheatgroundEarth Power
7.818
100%8.5 s
2.0 charged
87% HP left on average
4
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
7.731
100%6.5 s
2.0 charged
87% HP left on average
5
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
7.731
100%6.5 s
2.0 charged
87% HP left on average
6
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
7.548
100%5.5 s
2.0 charged
87% HP left on average
7
Hisuian Avalugg
darkBite
rockRock SlidedarkCrunch
7.462
100%7.0 s
2.0 charged
87% HP left on average
8
Necrozma (Dusk Mane)
psychicPsycho Cut
steelSunsteel StrikesteelIron Head
6.923
100%6.5 s
2.0 charged
86% HP left on average
9
Skeledirge
ghostHex
fireBlast BurnghostShadow Ball
6.677
100%6.5 s
2.0 charged
85% HP left on average
10
Hisuian Samurott
bugFury Cutter
fightingSacred SworddarkDark Pulse
6.643
100%5.0 s
1.0 charged
85% HP left on average
11
Lapras
psychicPsywave
normalSkull BashdragonDragon Pulse
6.622
100%10.5 s
2.0 charged
85% HP left on average
12
Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
6.615
100%7.0 s
2.0 charged
85% HP left on average
13
Shadow Alolan Sandslash
ghostShadow Claw
steelGyro BallgroundDrill Run
6.560
100%7.5 s
2.0 charged
85% HP left on average
14
Shadow Heatran
fireFire Spin
rockStone EdgesteelIron Head
6.483
100%8.5 s
2.0 charged
85% HP left on average
15
Empoleon
steelSteel Wing
steelFlash CannonflyingDrill Peck
6.138
100%8.5 s
2.0 charged
84% HP left on average
16
Shadow Lapras
psychicPsywave
normalSkull BashdragonDragon Pulse
5.976
100%10.0 s
2.0 charged
83% HP left on average
17
Armarouge
fireIncinerate
psychicPsyshockfireHeat Wave
5.742
100%5.5 s
2.0 charged
83% HP left on average
18
Dondozo
waterWaterfall
dragonOutragewaterHydro Pump
5.592
100%10.0 s
2.0 charged
82% HP left on average
19
Shadow Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
5.548
100%7.0 s
2.0 charged
82% HP left on average
20
Solgaleo
fireFire Spin
grassSolar BeamsteelIron Head
5.442
100%8.5 s
2.0 charged
82% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.