Skip to content
PoGoBud
Raid Hour · YveltalNext · 1d 1h

Shadow Sealeo counters

icewaterIce-type Female Grunt · slot 2Grunt
CP
3,682
Attack
259.1
x1.2 Shadow
Defense
150.1
x0.83 Shadow
HP
134

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Powder Snow / Water Pulse

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Sealeo
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
5.829
100%5.5 s
1.0 charged
83% HP left on average
2
Hisuian Avalugg
darkBite
rockRock SlidedarkCrunch
5.633
100%6.5 s
1.0 charged
82% HP left on average
3
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
4.861
100%6.5 s
1.0 charged
79% HP left on average
4
Victini
psychicConfusion
fightingFocus BlastfireV-create
4.861
100%6.5 s
1.0 charged
79% HP left on average
5
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
4.861
100%6.5 s
1.0 charged
79% HP left on average
6
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
4.657
100%5.5 s
1.0 charged
79% HP left on average
7
Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
4.582
100%5.5 s
1.0 charged
78% HP left on average
8
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
4.528
100%6.5 s
1.0 charged
78% HP left on average
9
Emboar
fireEmber
fightingFocus BlastrockRock Slide
4.178
100%5.5 s
1.0 charged
76% HP left on average
10
Hisuian Typhlosion
fireEmber
electricWild ChargefireOverheat
4.000
100%5.5 s
1.0 charged
75% HP left on average
11
Paldean Tauros (Aqua)
fightingDouble Kick
grassTrailblazegroundEarthquake
3.972
100%6.5 s
1.0 charged
75% HP left on average
12
Paldean Tauros (Blaze)
fightingDouble Kick
grassTrailblazegroundEarthquake
3.972
100%6.5 s
1.0 charged
75% HP left on average
13
Shadow Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
3.877
100%5.5 s
1.0 charged
74% HP left on average
14
Genesect
bugFury Cutter
normalTechno Blast (Normal)steelMagnet Bomb
3.833
100%7.0 s
1.0 charged
74% HP left on average
15
Genesect (Burn)
bugFury Cutter
fireTechno Blast (Fire)steelMagnet Bomb
3.833
100%7.0 s
1.0 charged
74% HP left on average
16
Genesect (Chill)
bugFury Cutter
steelMagnet BombbugX-Scissor
3.833
100%7.0 s
1.0 charged
74% HP left on average
17
Genesect (Douse)
bugFury Cutter
steelMagnet BombbugX-Scissor
3.833
100%7.0 s
1.0 charged
74% HP left on average
18
Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
3.778
100%6.5 s
1.0 charged
74% HP left on average
19
Flareon
fireEmber
fightingSuperpowerfireOverheat
3.714
100%5.5 s
1.0 charged
73% HP left on average
20
Shadow Emboar
fireEmber
fightingFocus BlastrockRock Slide
3.418
100%5.5 s
1.0 charged
71% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.