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PoGoBud

Shadow Alolan Ninetales counters

icefairyIce-type Female Grunt · slot 2Grunt
CP
4,961
Attack
315.6
x1.2 Shadow
Defense
212.8
x0.83 Shadow
HP
116

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Powder Snow / Weather Ball (Ice)

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Alolan Ninetales
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
8.357
100%4.5 s
1.0 charged
88% HP left on average
2
Heatran
fireFire Spin
steelIron HeadfireFire Blast
2.892
100%8.5 s
2.0 charged
65% HP left on average
3
Empoleon
steelMetal Sound
steelFlash CannonwaterHydro Cannon
2.697
100%5.5 s
2.0 charged
63% HP left on average
4
Volcanion
fireIncinerate
fireOverheatpoisonSludge Bomb
2.688
100%8.5 s
2.0 charged
63% HP left on average
5
Alolan Sandslash
ghostShadow Claw
steelGyro BallgroundDrill Run
2.563
100%7.5 s
2.0 charged
61% HP left on average
6
Shadow Heatran
fireFire Spin
steelIron HeadfireFire Blast
2.380
100%8.5 s
2.0 charged
58% HP left on average
7
Shadow Empoleon
steelMetal Sound
steelFlash CannonwaterHydro Cannon
2.373
100%5.5 s
2.0 charged
58% HP left on average
8
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashfightingClose Combat
2.370
100%7.5 s
2.0 charged
58% HP left on average
9
Hisuian Avalugg
icePowder Snow
rockRock SlideiceBlizzard
2.337
100%6.5 s
2.0 charged
57% HP left on average
10
Shadow Walrein
waterWaterfall
waterWater PulsegroundEarthquake
2.287
100%8.5 s
2.0 charged
56% HP left on average
11
Jirachi
psychicConfusion
steelDoom DesirefightingAura Sphere
2.258
100%6.5 s
2.0 charged
56% HP left on average
12
Victini
psychicConfusion
fireV-createfireOverheat
2.258
100%6.5 s
2.0 charged
56% HP left on average
13
Shadow Alolan Sandslash
steelMetal Claw
steelGyro BallgroundDrill Run
2.247
100%6.5 s
2.0 charged
55% HP left on average
14
Dewgong
steelIron Tail
waterAqua JetwaterWater Pulse
2.241
100%10.0 s
2.0 charged
55% HP left on average
15
Kingambit
steelMetal Sound
steelIron HeaddarkDark Pulse
2.094
100%6.5 s
2.0 charged
52% HP left on average
16
Solgaleo
fireFire Spin
steelIron HeadfireFlamethrower
2.071
100%8.5 s
2.0 charged
52% HP left on average
17
Shadow Regice
normalLock-On
fightingFocus BlastgroundEarthquake
2.048
100%8.5 s
2.0 charged
51% HP left on average
18
Metagross
ghostShadow Claw
steelMeteor MashsteelFlash Cannon
2.024
100%6.5 s
2.0 charged
51% HP left on average
19
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
2.000
100%6.5 s
2.0 charged
50% HP left on average
20
Probopass
electricSpark
steelMagnet BombrockRock Slide
2.000
100%6.5 s
2.0 charged
50% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.