Shadow Alolan Ninetales counters
icefairyIce-type Female Grunt · slot 2Grunt
CP
4,961
Attack
315.6
x1.2 Shadow
Defense
212.8
x0.83 Shadow
HP
116
You 1 shield, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Feint Attack / Dazzling GleamPowder Snow / Dazzling GleamCharm / Dazzling GleamFeint Attack / Ice BeamPowder Snow / Ice BeamCharm / Ice BeamFeint Attack / BlizzardPowder Snow / BlizzardCharm / BlizzardFeint Attack / PsyshockPowder Snow / PsyshockCharm / PsyshockFeint Attack / Weather Ball (Ice)Powder Snow / Weather Ball (Ice)Charm / Weather Ball (Ice)
Best counters against Feint Attack / Weather Ball (Ice)
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | steelMetal Claw steelBehemoth BashfightingClose Combat | 6.920 | 100% | 7.5 s 2.0 charged | 86% HP left on average | |
| 2 | grassVine Whip grassPower WhipgrassEnergy Ball | 6.710 | 100% | 7.5 s 2.0 charged | 85% HP left on average | |
| 3 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 6.500 | 100% | 4.5 s 1.0 charged | 85% HP left on average | |
| 4 | poisonPoison Jab fightingClose CombatfightingSecret Sword | 6.267 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 5 | fightingLow Kick steelIron HeadrockRock Slide | 6.258 | 100% | 6.5 s 2.0 charged | 84% HP left on average | |
| 6 | normalQuick Attack rockStone EdgefightingClose Combat | 6.065 | 100% | 7.5 s 2.0 charged | 84% HP left on average | |
| 7 | flyingWing Attack flyingBrave BirdrockAncient Power | 6.000 | 100% | 7.5 s 2.0 charged | 83% HP left on average | |
| 8 | fairyGeomancy fightingClose CombatfairyMoonblast | 5.919 | 100% | 6.5 s 2.0 charged | 83% HP left on average | |
| 9 | flyingPeck fireFlamethrowerrockAncient Power | 5.742 | 100% | 7.5 s 2.0 charged | 83% HP left on average | |
| 10 | steelIron Tail rockStone EdgedarkBrutal Swing | 5.583 | 100% | 8.5 s 2.0 charged | 82% HP left on average | |
| 11 | steelMetal Claw steelBehemoth BladefightingClose Combat | 5.581 | 100% | 7.0 s 1.0 charged | 82% HP left on average | |
| 12 | steelIron Tail rockStone EdgefireFire Blast | 5.432 | 100% | 7.0 s 1.0 charged | 82% HP left on average | |
| 13 | steelMetal Sound steelIron HeaddarkDark Pulse | 5.432 | 100% | 6.5 s 2.0 charged | 82% HP left on average | |
| 14 | fightingLow Kick fairyPlay RoughfairyDraining Kiss | 5.389 | 100% | 8.5 s 2.0 charged | 81% HP left on average | |
| 15 | fireEmber fireBlast BurnfireHeat Wave | 5.375 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 16 | steelMetal Sound fightingClose CombatfireFlamethrower | 5.290 | 100% | 6.5 s 2.0 charged | 81% HP left on average | |
| 17 | fightingLow Kick steelIron HeadrockRock Slide | 5.243 | 100% | 6.5 s 2.0 charged | 81% HP left on average | |
| 18 | steelMetal Claw steelIron HeadrockStone Edge | 5.222 | 100% | 8.5 s 2.0 charged | 81% HP left on average | |
| 19 | fightingLow Kick fightingSuperpowernormalStomp | 5.133 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 20 | flyingGust flyingHurricaneflyingOblivion Wing | 5.093 | 100% | 8.5 s 2.0 charged | 80% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.