Shadow Alolan Ninetales counters
icefairyIce-type Female Grunt · slot 2Grunt
CP
4,961
Attack
315.6
x1.2 Shadow
Defense
212.8
x0.83 Shadow
HP
116
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Feint Attack / Dazzling GleamPowder Snow / Dazzling GleamCharm / Dazzling GleamFeint Attack / Ice BeamPowder Snow / Ice BeamCharm / Ice BeamFeint Attack / BlizzardPowder Snow / BlizzardCharm / BlizzardFeint Attack / PsyshockPowder Snow / PsyshockCharm / PsyshockFeint Attack / Weather Ball (Ice)Powder Snow / Weather Ball (Ice)Charm / Weather Ball (Ice)
Best counters against Feint Attack / Psyshock
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 6.500 | 100% | 4.5 s 1.0 charged | 85% HP left on average | |
| 2 | poisonPoison Jab fightingClose CombatfightingSecret Sword | 6.267 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 3 | fairyGeomancy fightingClose CombatfairyMoonblast | 6.083 | 100% | 6.5 s 1.0 charged | 84% HP left on average | |
| 4 | steelMetal Sound fightingClose CombatfireFlamethrower | 5.467 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 5 | poisonPoison Jab fightingSuperpowerbugLunge | 5.389 | 100% | 6.5 s 1.0 charged | 81% HP left on average | |
| 6 | fireEmber fireBlast BurnfireHeat Wave | 5.375 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 7 | fightingLow Kick fightingSuperpowernormalStomp | 5.133 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 8 | steelMetal Claw steelBehemoth BladefightingClose Combat | 4.943 | 100% | 7.0 s 0.0 charged | 80% HP left on average | |
| 9 | psychicPsywave steelHeavy SlamnormalHyper Beam | 4.817 | 100% | 7.0 s 1.0 charged | 79% HP left on average | |
| 10 | waterWaterfall waterHydro CannonfairyMoonblast | 4.778 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 11 | icePowder Snow rockRock SlideiceBlizzard | 4.619 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 12 | poisonPoison Sting poisonSludge BombwaterAqua Tail | 4.361 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 13 | fireEmber fireBlast BurnfireHeat Wave | 4.300 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 14 | fightingLow Kick fightingClose CombatwaterHydro Cannon | 4.238 | 100% | 6.5 s 1.0 charged | 76% HP left on average | |
| 15 | flyingPeck flyingBrave BirdfightingClose Combat | 4.143 | 100% | 6.5 s 1.0 charged | 76% HP left on average | |
| 16 | electricThunder Shock fireHeat WaveelectricZap Cannon | 4.133 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 17 | psychicPsywave steelHeavy SlamnormalHyper Beam | 4.014 | 100% | 7.0 s 1.0 charged | 75% HP left on average | |
| 18 | poisonPoison Jab fightingFlying PressflyingSky Attack | 4.000 | 100% | 6.5 s 1.0 charged | 75% HP left on average | |
| 19 | grassLeafage grassFrenzy PlantgrassGrass Knot | 3.952 | 100% | 6.5 s 1.0 charged | 75% HP left on average | |
| 20 | fireFire Fang rockStone EdgerockWeather Ball (Rock) | 3.944 | 100% | 6.5 s 1.0 charged | 75% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.