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Shadow Spheal counters

icewaterIce-type Female Grunt ยท slot 1Grunt
CP
2,068
Attack
188.1
x1.2 Shadow
Defense
106.9
x0.83 Shadow
HP
113

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Rock Smash / Body Slam

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Spheal
#PokemonMovesPowerWinsTimeResult
1
Marshadow
fightingCounter
fightingClose CombatrockRock Slide
10.000
100%5.0 s
0.0 charged
93% HP left on average
2
Shadow Annihilape
fightingCounter
fightingClose CombatghostShadow Ball
10.000
100%5.0 s
0.0 charged
92% HP left on average
3
Annihilape
fightingCounter
fightingClose CombatghostShadow Ball
10.000
100%6.0 s
0.0 charged
91% HP left on average
4
Shadow Galarian Weezing
fairyFairy Wind
fireOverheatpoisonSludge
10.000
100%5.5 s
1.0 charged
91% HP left on average
5
Galarian Slowking
poisonAcid
psychicPsyshockpsychicFuture Sight
10.000
100%5.5 s
1.0 charged
93% HP left on average
6
Togekiss
flyingPeck
fightingAura SphererockAncient Power
10.000
100%5.5 s
1.0 charged
92% HP left on average
7
Trevenant
ghostShadow Claw
grassSeed BombghostShadow Ball
10.000
100%5.5 s
1.0 charged
90% HP left on average
8
Gourgeist (Super)
fireIncinerate
grassSeed BombghostPoltergeist
10.000
100%5.5 s
1.0 charged
92% HP left on average
9
Gourgeist (Large)
fireIncinerate
grassSeed BombghostPoltergeist
10.000
100%5.5 s
1.0 charged
92% HP left on average
10
Hisuian Typhlosion
fireEmber
electricWild ChargefireOverheat
10.000
100%5.5 s
1.0 charged
91% HP left on average
11
Drifblim
ghostHex
ghostShadow BallfireMystical Fire
10.000
100%6.5 s
1.0 charged
93% HP left on average
12
Giratina (Altered)
dragonDragon Breath
ghostShadow ForcerockAncient Power
10.000
100%6.5 s
1.0 charged
94% HP left on average
13
Shadow Giratina (Altered)
dragonDragon Breath
ghostShadow ForcerockAncient Power
10.000
100%6.5 s
1.0 charged
93% HP left on average
14
Jellicent
ghostHex
ghostShadow BallwaterSurf
10.000
100%6.5 s
1.0 charged
91% HP left on average
15
Orbeetle
psychicConfusion
psychicPsyshockbugBug Buzz
10.000
100%6.5 s
1.0 charged
90% HP left on average
16
Lugia
dragonDragon Tail
flyingAeroblast++flyingFly
10.000
100%6.5 s
1.0 charged
93% HP left on average
17
Shadow Lugia
dragonDragon Tail
flyingAeroblast++flyingFly
10.000
100%6.5 s
1.0 charged
93% HP left on average
18
Shadow Drifblim
ghostHex
ghostShadow BallfireMystical Fire
10.000
100%6.5 s
1.0 charged
92% HP left on average
19
Skeledirge
ghostHex
fireBlast BurnghostShadow Ball
10.000
100%6.5 s
1.0 charged
91% HP left on average
20
Gengar
ghostShadow Claw
fightingFocus BlastghostShadow Ball
10.000
100%7.5 s
1.0 charged
90% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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