Shadow Seel counters
waterIce-type Female Grunt ยท slot 1Grunt
CP
2,088
Attack
170.6
x1.2 Shadow
Defense
138.8
x0.83 Shadow
HP
107
You 2 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingLow Kick darkDark PulsedarkFoul Play | 9.375 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 2 | electricThunder Shock electricThunderboltfightingDynamic Punch | 8.400 | 100% | 5.5 s 1.0 charged | 89% HP left on average | |
| 3 | fightingLow Kick fightingClose CombatfightingSecret Sword | 7.717 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 4 | normalLock-On electricThunderfightingFocus Blast | 7.628 | 100% | 6.5 s 1.3 charged | 86% HP left on average | |
| 5 | psychicPsywave normalSkull BashdragonDragon Pulse | 7.578 | 100% | 7.7 s 1.3 charged | 86% HP left on average | |
| 6 | bugFury Cutter bugX-ScissorflyingAerial Ace | 7.150 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 7 | psychicPsywave normalSkull BashdragonDragon Pulse | 6.938 | 100% | 7.7 s 1.3 charged | 82% HP left on average | |
| 8 | bugFury Cutter normalTechno Blast (Normal)bugX-Scissor | 6.900 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 9 | bugFury Cutter bugX-ScissorfireTechno Blast (Fire) | 6.900 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 10 | bugFury Cutter bugX-ScissoriceTechno Blast (Ice) | 6.900 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 11 | bugFury Cutter bugX-ScissorpoisonGunk Shot | 6.900 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 12 | fireFire Spin rockStone EdgegroundEarth Power | 6.887 | 100% | 7.9 s 1.3 charged | 82% HP left on average | |
| 13 | icePowder Snow fightingSuperpowernormalBody Slam | 6.815 | 100% | 6.5 s 1.3 charged | 85% HP left on average | |
| 14 | fireIncinerate groundEarth PowerfireOverheat | 6.702 | 100% | 7.9 s 1.3 charged | 81% HP left on average | |
| 15 | normalLock-On electricThunderfightingFocus Blast | 6.616 | 100% | 6.5 s 1.3 charged | 82% HP left on average | |
| 16 | ghostShadow Claw grassSolar BeamelectricThunder Punch | 6.533 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 17 | icePowder Snow rockRock SlidedarkCrunch | 6.484 | 100% | 6.5 s 1.3 charged | 83% HP left on average | |
| 18 | bugFury Cutter bugX-ScissorflyingAerial Ace | 6.356 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 19 | waterWaterfall flyingDrill PeckwaterHydro Cannon | 6.352 | 100% | 6.5 s 1.3 charged | 79% HP left on average | |
| 20 | steelMetal Claw normalGiga ImpactfairyMoonblast | 6.347 | 100% | 8.8 s 1.7 charged | 83% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.