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PoGoBud
Raid Hour · YveltalNext · 23h 13m

Shadow Hippowdon counters

groundGround-type Male Grunt · slot 3Grunt
CP
6,630
Attack
369.1
x1.2 Shadow
Defense
210.7
x0.83 Shadow
HP
153

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Thunder Fang / Weather Ball (Rock)

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Hippowdon
#PokemonMovesPowerWinsTimeResult
1
Mamoswine
icePowder Snow
iceAvalancheiceIcicle Spear
6.143
100%5.5 s
1.0 charged
84% HP left on average
2
Shadow Mamoswine
icePowder Snow
iceAvalancheiceIcicle Spear
5.375
100%5.5 s
1.0 charged
81% HP left on average
3
Shadow Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
2.850
100%5.0 s
1.0 charged
65% HP left on average
4
Zygarde (Fifty Percent)
dragonDragon Tail
groundEarthquakenormalHyper Beam
2.566
100%11.5 s
2.0 charged
61% HP left on average
5
Garchomp
dragonDragon Tail
groundEarthquakedragonOutrage
2.367
100%8.5 s
2.0 charged
58% HP left on average
6
Groudon
groundMud Shot
grassSolar BeamgroundPrecipice Blades
2.217
100%7.5 s
2.0 charged
55% HP left on average
7
Shadow Garchomp
groundMud Shot
groundEarthquakedragonOutrage
2.152
100%7.5 s
2.0 charged
54% HP left on average
8
Torterra
groundMud-Slap
grassFrenzy PlantgrassSolar Beam
2.109
100%8.5 s
2.0 charged
53% HP left on average
9
Zygarde (Complete)
dragonDragon Tail
groundEarthquakedragonOutrage
2.067
100%14.5 s
3.0 charged
52% HP left on average
10
Ursaluna
normalTackle
iceIce PunchgroundHigh Horsepower
2.042
100%10.5 s
2.0 charged
51% HP left on average
11
Shadow Ursaluna
normalScratch
iceIce PunchgrassTrailblaze
2.025
100%7.5 s
2.0 charged
51% HP left on average
12
Rhyperior
groundMud-Slap
waterSurfgroundEarthquake
2.009
100%10.0 s
2.0 charged
50% HP left on average
13
Zamazenta (Crowned Shield)
iceIce Fang
fightingClose CombatsteelBehemoth Bash
1.922
100%8.5 s
2.0 charged
48% HP left on average
14
Hippowdon
iceIce Fang
groundEarthquakegroundEarth Power
1.919
100%9.5 s
2.0 charged
48% HP left on average
15
Shadow Torterra
groundMud-Slap
grassFrenzy PlantgrassSolar Beam
1.865
100%8.5 s
2.0 charged
46% HP left on average
16
Shadow Groudon
groundMud Shot
grassSolar BeamgroundPrecipice Blades
1.840
100%7.5 s
2.0 charged
46% HP left on average
17
Excadrill
groundMud-Slap
groundEarthquakesteelIron Head
1.792
100%10.0 s
2.0 charged
44% HP left on average
18
Shadow Rhyperior
groundMud-Slap
waterSurfgroundEarthquake
1.784
100%8.5 s
2.0 charged
44% HP left on average
19
Chesnaught
grassVine Whip
grassFrenzy PlantgrassSolar Beam
1.720
100%6.5 s
2.0 charged
42% HP left on average
20
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
1.654
100%8.5 s
2.0 charged
40% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.