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PoGoBud
Raid Hour · YveltalNext · 1d 1h

Shadow Hippowdon counters

groundGround-type Male Grunt · slot 3Grunt
CP
6,630
Attack
369.1
x1.2 Shadow
Defense
210.7
x0.83 Shadow
HP
153

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Bite / Scorching Sands

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Hippowdon
#PokemonMovesPowerWinsTimeResult
1
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
8.667
100%6.5 s
1.0 charged
88% HP left on average
2
Chesnaught
grassVine Whip
grassFrenzy PlantgrassSolar Beam
7.667
100%6.5 s
1.0 charged
87% HP left on average
3
Urshifu (Single Strike)
darkSucker Punch
fightingClose CombatfightingDynamic Punch
7.444
100%8.0 s
2.0 charged
87% HP left on average
4
Shadow Pangoro
fightingLow Kick
fightingClose CombatdarkNight Slash
7.185
100%8.0 s
2.0 charged
86% HP left on average
5
Tapu Bulu
grassBullet Seed
grassSolar BeamgrassGrass Knot
6.542
100%6.5 s
1.0 charged
85% HP left on average
6
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
6.407
100%8.0 s
2.0 charged
84% HP left on average
7
Enamorus (Therian)
ghostAstonish
grassGrass KnotfairyMoonblast
5.621
100%8.5 s
2.0 charged
82% HP left on average
8
Urshifu (Rapid Strike)
waterWaterfall
waterAqua JetfightingClose Combat
5.583
100%6.5 s
1.0 charged
82% HP left on average
9
Zamazenta (Crowned Shield)
iceIce Fang
fightingClose CombatsteelBehemoth Bash
5.581
100%9.0 s
2.0 charged
82% HP left on average
10
Grimmsnarl
darkSucker Punch
darkDark PulsefairyPlay Rough
5.543
100%10.0 s
2.0 charged
82% HP left on average
11
Tyranitar
dragonDragon Breath
darkBrutal SwingdarkCrunch
5.432
100%11.0 s
3.0 charged
82% HP left on average
12
Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
5.243
100%11.0 s
3.0 charged
81% HP left on average
13
Shadow Chesnaught
grassVine Whip
grassFrenzy PlantgrassSolar Beam
5.111
100%6.5 s
1.0 charged
80% HP left on average
14
Virizion
fightingDouble Kick
grassLeaf BladefightingClose Combat
5.081
100%11.0 s
3.0 charged
80% HP left on average
15
Cetitan
icePowder Snow
iceAvalancheiceIcicle Spear
5.067
100%6.5 s
1.0 charged
80% HP left on average
16
Shadow Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
4.837
100%8.5 s
2.0 charged
79% HP left on average
17
Keldeo
fightingLow Kick
waterAqua JetwaterHydro Pump
4.821
100%7.0 s
1.0 charged
79% HP left on average
18
Primarina
waterWaterfall
waterHydro CannonwaterSparkling Aria
4.778
100%6.5 s
1.0 charged
79% HP left on average
19
Shadow Sneasler
ghostShadow Claw
fightingClose CombatbugX-Scissor
4.778
100%6.5 s
1.0 charged
79% HP left on average
20
Tapu Fini
waterWater Gun
waterHydro PumpwaterSurf
4.758
100%9.5 s
2.0 charged
79% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.