Shadow Hippowdon counters
groundGround-type Male Grunt ยท slot 3Grunt
CP
6,630
Attack
369.1
x1.2 Shadow
Defense
210.7
x0.83 Shadow
HP
153
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 30 (averaged)Fire Fang / EarthquakeBite / EarthquakeThunder Fang / EarthquakeIce Fang / EarthquakeSand Attack / EarthquakeFire Fang / Stone EdgeBite / Stone EdgeThunder Fang / Stone EdgeIce Fang / Stone EdgeSand Attack / Stone EdgeFire Fang / Body SlamBite / Body SlamThunder Fang / Body SlamIce Fang / Body SlamSand Attack / Body SlamFire Fang / Earth PowerBite / Earth PowerThunder Fang / Earth PowerIce Fang / Earth PowerSand Attack / Earth PowerFire Fang / Weather Ball (Rock)Bite / Weather Ball (Rock)Thunder Fang / Weather Ball (Rock)Ice Fang / Weather Ball (Rock)Sand Attack / Weather Ball (Rock)Fire Fang / Scorching SandsBite / Scorching SandsThunder Fang / Scorching SandsIce Fang / Scorching SandsSand Attack / Scorching Sands
Best counters against Bite / Body Slam
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.750 | 100% | 5.0 s 1.0 charged | 79% HP left on average | |
| 2 | iceIce Fang fightingClose CombatsteelBehemoth Bash | 2.276 | 100% | 9.0 s 2.0 charged | 56% HP left on average | |
| 3 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 2.136 | 100% | 8.0 s 2.0 charged | 53% HP left on average | |
| 4 | dragonDragon Breath darkBrutal SwingdarkCrunch | 2.030 | 100% | 11.0 s 3.0 charged | 51% HP left on average | |
| 5 | ghostShadow Claw fightingClose CombaticeIce Punch | 1.958 | 100% | 8.0 s 2.0 charged | 49% HP left on average | |
| 6 | fightingCounter fightingClose CombaticeIce Punch | 1.886 | 100% | 10.0 s 2.0 charged | 47% HP left on average | |
| 7 | icePowder Snow iceBlizzardiceIcy Wind | 1.865 | 100% | 9.5 s 2.0 charged | 46% HP left on average | |
| 8 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 1.793 | 100% | 9.5 s 2.0 charged | 44% HP left on average | |
| 9 | fightingLow Kick fightingClose CombaticeIce Punch | 1.792 | 100% | 8.0 s 2.0 charged | 44% HP left on average | |
| 10 | grassVine Whip grassPower WhipgrassEnergy Ball | 1.748 | 100% | 7.0 s 2.0 charged | 43% HP left on average | |
| 11 | dragonDragon Breath dragonDraco MeteordragonRoar of Time | 1.736 | 100% | 9.5 s 2.0 charged | 42% HP left on average | |
| 12 | dragonDragon Tail ghostShadow ForceghostShadow Ball | 1.719 | 100% | 10.0 s 2.0 charged | 42% HP left on average | |
| 13 | groundMud-Slap waterSurfgroundEarthquake | 1.593 | 100% | 10.5 s 2.0 charged | 37% HP left on average | |
| 14 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.580 | 100% | 10.0 s 2.0 charged | 37% HP left on average | |
| 15 | waterWaterfall waterHydro CannonwaterHydro Pump | 1.561 | 100% | 7.0 s 2.0 charged | 36% HP left on average | |
| 16 | iceFrost Breath iceBlizzardiceWeather Ball (Ice) | 1.556 | 100% | 10.5 s 2.0 charged | 36% HP left on average | |
| 17 | dragonDragon Breath darkBrutal SwingdarkCrunch | 1.546 | 100% | 11.0 s 3.0 charged | 35% HP left on average | |
| 18 | darkSucker Punch flyingBrave BirddarkPayback | 1.537 | 100% | 9.0 s 2.0 charged | 35% HP left on average | |
| 19 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.508 | 100% | 7.5 s 2.0 charged | 34% HP left on average | |
| 20 | waterWater Gun waterHydro PumpwaterSurf | 1.489 | 100% | 10.0 s 2.0 charged | 33% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.