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PoGoBud
Raid Hour · YveltalNext · 23h 14m

Shadow Hippowdon counters

groundGround-type Male Grunt · slot 3Grunt
CP
6,630
Attack
369.1
x1.2 Shadow
Defense
210.7
x0.83 Shadow
HP
153

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Sand Attack / Weather Ball (Rock)

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Hippowdon
#PokemonMovesPowerWinsTimeResult
1
Chesnaught
grassVine Whip
grassFrenzy PlantgrassSolar Beam
1.894
100%7.0 s
2.0 charged
47% HP left on average
2
Shadow Chesnaught
grassVine Whip
grassFrenzy PlantgrassSolar Beam
1.679
100%7.0 s
2.0 charged
40% HP left on average
3
Groudon
groundMud Shot
grassSolar BeamgroundPrecipice Blades
1.673
100%8.0 s
2.0 charged
40% HP left on average
4
Zamazenta (Crowned Shield)
iceIce Fang
fightingClose CombatsteelBehemoth Bash
1.647
100%9.0 s
2.0 charged
39% HP left on average
5
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
1.603
100%7.0 s
2.0 charged
38% HP left on average
6
Hisuian Decidueye
grassMagical Leaf
grassEnergy BallgrassTrailblaze
1.575
100%8.5 s
2.0 charged
37% HP left on average
7
Urshifu (Rapid Strike)
waterWaterfall
waterAqua JetfightingClose Combat
1.573
100%7.0 s
2.0 charged
36% HP left on average
8
Garchomp
dragonDragon Tail
groundEarthquakedragonOutrage
1.545
100%8.5 s
2.0 charged
35% HP left on average
9
Shadow Ursaluna
normalScratch
iceIce PunchgroundHigh Horsepower
1.487
100%8.0 s
2.0 charged
33% HP left on average
10
Shadow Garchomp
groundMud Shot
groundEarthquakedragonOutrage
1.458
100%8.0 s
2.0 charged
31% HP left on average
11
Urshifu (Single Strike)
darkSucker Punch
fightingClose CombatfightingDynamic Punch
1.455
100%8.0 s
2.0 charged
31% HP left on average
12
Swampert
waterWater Gun
waterHydro CannonwaterSurf
1.444
100%8.0 s
2.0 charged
31% HP left on average
13
Shaymin (Land)
grassMagical Leaf
grassSolar BeamgrassGrass Knot
1.423
100%8.5 s
2.0 charged
30% HP left on average
14
Celebi
psychicConfusion
grassLeaf StormgrassSeed Bomb
1.393
100%9.0 s
2.0 charged
28% HP left on average
15
Galarian Zapdos
fightingLow Kick
flyingBrave BirdfightingClose Combat
1.385
100%8.0 s
2.0 charged
28% HP left on average
16
Shadow Groudon
groundMud Shot
grassSolar BeamgroundPrecipice Blades
1.366
100%8.0 s
2.0 charged
27% HP left on average
17
Keldeo
fightingLow Kick
waterAqua JetwaterHydro Pump
1.358
100%8.5 s
2.0 charged
26% HP left on average
18
Tangrowth
grassVine Whip
grassSolar BeamgrassPower Whip
1.336
100%8.0 s
2.0 charged
25% HP left on average
19
Dondozo
waterWaterfall
waterHydro PumpwaterSurf
1.330
100%10.5 s
2.0 charged
25% HP left on average
20
Suicune
waterWater Gun
waterHydro PumpwaterScald
1.309
100%9.5 s
2.0 charged
24% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.