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PoGoBud

Shadow Hippowdon counters

groundGround-type Male Grunt · slot 3Grunt
CP
6,630
Attack
369.1
x1.2 Shadow
Defense
210.7
x0.83 Shadow
HP
153

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Fire Fang / Stone Edge

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Hippowdon
#PokemonMovesPowerWinsTimeResult
1
Shadow Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
5.533
100%6.0 s
1.0 charged
82% HP left on average
2
Reshiram
dragonDragon Breath
fireOverheatdragonDraco Meteor
5.114
100%7.5 s
1.0 charged
80% HP left on average
3
Shadow Reshiram
dragonDragon Breath
fireOverheatfireFusion Flare
4.972
100%6.5 s
1.0 charged
80% HP left on average
4
Volcanion
fireIncinerate
waterHydro PumpwaterScald
4.771
100%8.0 s
1.0 charged
79% HP left on average
5
Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
4.150
100%8.5 s
1.0 charged
76% HP left on average
6
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
4.150
100%8.5 s
1.0 charged
76% HP left on average
7
Kabutops
waterWaterfall
waterAqua JetwaterWater Pulse
3.833
100%6.5 s
1.0 charged
74% HP left on average
8
Kingdra
waterWaterfall
waterHydro PumpwaterSurf
3.786
100%8.0 s
1.0 charged
74% HP left on average
9
Shadow Tyrantrum
dragonDragon Tail
dragonOutragegroundEarthquake
3.449
100%8.0 s
1.0 charged
71% HP left on average
10
Shadow Giratina (Altered)
dragonDragon Breath
ghostShadow ForcedragonDragon Claw
3.375
100%9.0 s
1.0 charged
70% HP left on average
11
Milotic
waterWaterfall
waterSurfwaterAqua Tail
3.357
100%8.0 s
1.0 charged
70% HP left on average
12
Carracosta
waterWater Gun
waterSurfwaterLiquidation
3.292
100%9.0 s
1.0 charged
70% HP left on average
13
Shadow Kabutops
waterWaterfall
waterAqua JetwaterWater Pulse
3.286
100%6.5 s
1.0 charged
70% HP left on average
14
Garchomp
dragonDragon Tail
groundEarthquakedragonOutrage
3.286
100%8.0 s
1.0 charged
70% HP left on average
15
Urshifu (Rapid Strike)
waterWaterfall
waterAqua JetfightingClose Combat
3.250
100%6.5 s
1.0 charged
69% HP left on average
16
Shadow Kingdra
waterWaterfall
waterHydro PumpwaterSurf
3.245
100%8.0 s
1.0 charged
69% HP left on average
17
Barbaracle
waterWater Gun
grassGrass KnotwaterRazor Shell
3.229
100%9.0 s
1.0 charged
69% HP left on average
18
Shadow Carracosta
waterWater Gun
waterSurfwaterLiquidation
3.224
100%8.0 s
1.0 charged
69% HP left on average
19
Goodra
waterWater Gun
grassPower WhipdragonDraco Meteor
3.214
100%9.0 s
1.0 charged
69% HP left on average
20
Feraligatr
waterWaterfall
waterHydro CannonwaterHydro Pump
3.204
100%6.5 s
1.0 charged
69% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.