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PoGoBud
Raid Hour · YveltalNext · 19h 14m

Shadow Hippowdon counters

groundGround-type Male Grunt · slot 3Grunt
CP
6,630
Attack
369.1
x1.2 Shadow
Defense
210.7
x0.83 Shadow
HP
153

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Bite / Earthquake

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Hippowdon
#PokemonMovesPowerWinsTimeResult
1
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
8.417
100%6.5 s
1.0 charged
88% HP left on average
2
Urshifu (Single Strike)
darkSucker Punch
fightingClose CombatfightingDynamic Punch
6.964
100%7.5 s
1.0 charged
86% HP left on average
3
Tapu Bulu
grassBullet Seed
grassSolar BeamgrassGrass Knot
6.333
100%6.5 s
1.0 charged
84% HP left on average
4
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
6.000
100%7.5 s
1.0 charged
83% HP left on average
5
Galarian Moltres
darkSucker Punch
flyingBrave BirddarkPayback
5.625
100%8.5 s
1.0 charged
82% HP left on average
6
Urshifu (Rapid Strike)
waterWaterfall
waterAqua JetfightingClose Combat
5.417
100%6.5 s
1.0 charged
82% HP left on average
7
Tyranitar
dragonDragon Breath
darkBrutal SwingdarkCrunch
5.270
100%11.0 s
3.0 charged
81% HP left on average
8
Zamazenta (Crowned Shield)
iceIce Fang
fightingClose CombatsteelBehemoth Bash
5.250
100%8.5 s
1.0 charged
81% HP left on average
9
Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
5.081
100%11.0 s
3.0 charged
80% HP left on average
10
Chesnaught
grassVine Whip
grassFrenzy PlantgrassSolar Beam
4.944
100%6.5 s
1.0 charged
80% HP left on average
11
Shadow Chesnaught
grassVine Whip
grassFrenzy PlantgrassSolar Beam
4.944
100%6.5 s
1.0 charged
80% HP left on average
12
Virizion
fightingDouble Kick
grassLeaf BladefightingClose Combat
4.919
100%11.0 s
3.0 charged
80% HP left on average
13
Primarina
waterWaterfall
waterHydro CannonwaterSparkling Aria
4.639
100%6.5 s
1.0 charged
78% HP left on average
14
Grimmsnarl
darkSucker Punch
darkDark PulsefairyPlay Rough
4.585
100%11.5 s
2.0 charged
78% HP left on average
15
Kommo-o
dragonDragon Tail
dragonClanging ScalesnormalBoomburst
4.543
100%10.0 s
2.0 charged
78% HP left on average
16
Shadow Pangoro
fightingLow Kick
fightingClose CombatdarkNight Slash
4.476
100%7.5 s
1.0 charged
78% HP left on average
17
Meowscarada
grassLeafage
grassFrenzy PlantgrassGrass Knot
4.472
100%6.5 s
1.0 charged
78% HP left on average
18
Tapu Fini
waterWater Gun
waterHydro PumpwaterSurf
4.471
100%9.0 s
1.0 charged
78% HP left on average
19
Quaquaval
fightingLow Kick
waterHydro CannonwaterAqua Jet
4.436
100%7.0 s
1.0 charged
77% HP left on average
20
Golisopod
waterWaterfall
waterAqua JetwaterLiquidation
4.417
100%6.5 s
1.0 charged
77% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.