Shadow Golurk counters
groundghostGround-type Male Grunt · slot 3Grunt
CP
6,114
Attack
404.0
x1.2 Shadow
Defense
172.7
x0.83 Shadow
HP
132
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Mud-Slap / Shadow Punch
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassVine Whip grassLeaf BladegrassSeed Bomb | 3.917 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 2 | grassBullet Seed grassFrenzy PlantgrassLeaf Blade | 3.078 | 100% | 5.0 s 1.0 charged | 68% HP left on average | |
| 3 | icePowder Snow iceAvalancheiceIcicle Spear | 2.815 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 4 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 2.714 | 100% | 5.0 s 1.0 charged | 63% HP left on average | |
| 5 | dragonDragon Breath iceBlizzardiceGlaciate | 2.691 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 6 | normalScratch iceIce PunchgrassTrailblaze | 2.634 | 100% | 5.5 s 1.0 charged | 62% HP left on average | |
| 7 | dragonDragon Breath grassSeed BombdragonOutrage | 2.617 | 100% | 5.5 s 1.0 charged | 62% HP left on average | |
| 8 | fightingLow Kick waterAqua JetwaterHydro Pump | 2.611 | 100% | 5.5 s 1.0 charged | 62% HP left on average | |
| 9 | darkBite darkBrutal SwinggroundEarth Power | 2.606 | 100% | 5.5 s 1.0 charged | 62% HP left on average | |
| 10 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 2.591 | 100% | 5.0 s 1.0 charged | 61% HP left on average | |
| 11 | darkBite darkDark PulsedarkBrutal Swing | 2.520 | 100% | 5.0 s 1.0 charged | 60% HP left on average | |
| 12 | grassBullet Seed grassFrenzy PlantgrassLeaf Blade | 2.492 | 100% | 5.0 s 1.0 charged | 60% HP left on average | |
| 13 | icePowder Snow iceAvalancheiceIcicle Spear | 2.312 | 100% | 5.5 s 1.0 charged | 57% HP left on average | |
| 14 | fightingLow Kick ghostShadow BallghostRage Fist | 2.312 | 100% | 5.5 s 1.0 charged | 57% HP left on average | |
| 15 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 2.192 | 100% | 5.0 s 1.0 charged | 54% HP left on average | |
| 16 | icePowder Snow iceIce PunchwaterSurf | 2.156 | 100% | 5.5 s 1.0 charged | 54% HP left on average | |
| 17 | darkBite darkDark PulsedarkBrutal Swing | 2.100 | 100% | 5.0 s 1.0 charged | 52% HP left on average | |
| 18 | icePowder Snow iceAvalancheiceIcicle Spear | 2.030 | 100% | 5.5 s 1.0 charged | 51% HP left on average | |
| 19 | darkSucker Punch darkPaybackflyingFly | 1.958 | 100% | 7.5 s 2.0 charged | 49% HP left on average | |
| 20 | icePowder Snow iceAvalancheiceIcicle Spear | 1.937 | 100% | 5.5 s 1.0 charged | 48% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.