Shadow Golurk counters
groundghostGround-type Male Grunt · slot 3Grunt
CP
6,114
Attack
404.0
x1.2 Shadow
Defense
172.7
x0.83 Shadow
HP
132
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Mud-Slap / Shadow Punch
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | icePowder Snow iceAvalancheiceIcicle Spear | 2.095 | 100% | 5.5 s 1.0 charged | 52% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 2.069 | 100% | 5.0 s 1.0 charged | 52% HP left on average | |
| 3 | dragonDragon Breath iceBlizzardiceGlaciate | 2.043 | 100% | 5.5 s 1.0 charged | 51% HP left on average | |
| 4 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 1.987 | 100% | 5.0 s 1.0 charged | 50% HP left on average | |
| 5 | fightingLow Kick waterAqua JetwaterHydro Pump | 1.940 | 100% | 5.5 s 1.0 charged | 48% HP left on average | |
| 6 | darkBite darkDark PulsedarkBrutal Swing | 1.897 | 100% | 5.5 s 1.0 charged | 47% HP left on average | |
| 7 | grassBullet Seed grassFrenzy PlantgrassLeaf Blade | 1.889 | 100% | 5.0 s 1.0 charged | 47% HP left on average | |
| 8 | icePowder Snow iceAvalancheiceIcicle Spear | 1.741 | 100% | 5.5 s 1.0 charged | 43% HP left on average | |
| 9 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 1.656 | 100% | 5.0 s 1.0 charged | 40% HP left on average | |
| 10 | darkBite darkDark PulsedarkBrutal Swing | 1.618 | 100% | 5.0 s 1.0 charged | 38% HP left on average | |
| 11 | icePowder Snow iceIce PunchwaterSurf | 1.610 | 100% | 5.5 s 1.0 charged | 38% HP left on average | |
| 12 | icePowder Snow iceAvalancheiceIcicle Spear | 1.457 | 100% | 5.5 s 1.0 charged | 31% HP left on average | |
| 13 | darkSucker Punch darkPaybackflyingFly | 1.434 | 100% | 7.5 s 2.0 charged | 30% HP left on average | |
| 14 | darkBite darkBrutal SwingdarkCrunch | 1.423 | 100% | 5.5 s 1.0 charged | 30% HP left on average | |
| 15 | darkSucker Punch darkDark PulseflyingHurricane | 1.387 | 100% | 7.5 s 2.0 charged | 28% HP left on average | |
| 16 | dragonDragon Tail waterSurfdarkNight Slash | 1.297 | 100% | 5.0 s 1.0 charged | 23% HP left on average | |
| 17 | icePowder Snow iceAvalancheiceIcicle Spear | 1.296 | 100% | 5.5 s 1.0 charged | 23% HP left on average | |
| 18 | steelSteel Wing flyingBrave BirdflyingFly | 1.277 | 100% | 10.0 s 2.0 charged | 22% HP left on average | |
| 19 | grassVine Whip grassPower WhipgrassEnergy Ball | 1.275 | 100% | 6.5 s 2.0 charged | 22% HP left on average | |
| 20 | darkBite darkCrunchdragonOutrage | 1.266 | 100% | 8.5 s 2.0 charged | 21% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.