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PoGoBud
Raid Hour · YveltalNext · 1d 3h

Shadow Golurk counters

groundghostGround-type Male Grunt · slot 3Grunt
CP
6,114
Attack
404.0
x1.2 Shadow
Defense
172.7
x0.83 Shadow
HP
132

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Astonish / Dynamic Punch

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Golurk
#PokemonMovesPowerWinsTimeResult
1
Shadow Obstagoon
ghostLick
darkNight SlashnormalHyper Beam
3.609
100%8.5 s
2.0 charged
72% HP left on average
2
Shadow Ursaluna
normalScratch
iceIce PunchgrassTrailblaze
3.550
100%7.0 s
1.0 charged
72% HP left on average
3
Snorlax
psychicPsywave
groundEarthquakedragonOutrage
3.549
100%9.5 s
2.0 charged
72% HP left on average
4
Obstagoon
ghostLick
darkNight SlashnormalHyper Beam
3.388
100%10.5 s
2.0 charged
70% HP left on average
5
Tyranitar
darkBite
darkBrutal SwingdarkCrunch
3.241
100%5.5 s
1.0 charged
69% HP left on average
6
Kingambit
steelMetal Sound
darkDark PulsedarkFoul Play
3.241
100%5.5 s
1.0 charged
69% HP left on average
7
Ursaluna
normalScratch
iceIce PunchgroundHigh Horsepower
3.227
100%8.5 s
2.0 charged
69% HP left on average
8
Shadow Snorlax
psychicPsywave
groundEarthquakedragonOutrage
3.111
100%8.0 s
2.0 charged
68% HP left on average
9
Arboliva
grassMagical Leaf
grassEnergy BallgrassSeed Bomb
3.062
100%6.5 s
1.0 charged
67% HP left on average
10
Lickilicky
ghostLick
grassSolar BeamghostShadow Ball
2.848
100%9.5 s
2.0 charged
65% HP left on average
11
Shadow Tyranitar
darkBite
darkBrutal SwingdarkCrunch
2.778
100%5.0 s
1.0 charged
64% HP left on average
12
Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
2.750
100%5.5 s
1.0 charged
64% HP left on average
13
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
2.662
100%6.5 s
1.0 charged
62% HP left on average
14
Furfrou
darkSucker Punch
grassGrass KnotdarkDark Pulse
2.554
100%7.5 s
1.0 charged
61% HP left on average
15
Ursaring
ghostShadow Claw
grassTrailblazefairyPlay Rough
2.531
100%6.5 s
1.0 charged
60% HP left on average
16
Bewear
ghostShadow Claw
darkPaybackfightingSuperpower
2.481
100%9.0 s
2.0 charged
60% HP left on average
17
Shadow Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
2.391
100%5.0 s
1.0 charged
58% HP left on average
18
Yveltal
darkSucker Punch
darkDark PulseflyingHurricane
2.375
100%7.5 s
1.0 charged
58% HP left on average
19
Stoutland
ghostLick
darkCrunchfairyPlay Rough
2.348
100%8.0 s
2.0 charged
57% HP left on average
20
Porygon2
normalLock-On
grassSolar BeamnormalHyper Beam
2.348
100%9.0 s
2.0 charged
57% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.