Shadow Flygon counters
grounddragonGround-type Male Grunt ยท slot 3Grunt
CP
5,724
Attack
375.2
x1.2 Shadow
Defense
187.1
x0.83 Shadow
HP
124
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 21 (averaged)Mud Shot / EarthquakeDragon Tail / EarthquakeSand Attack / EarthquakeMud Shot / Dragon ClawDragon Tail / Dragon ClawSand Attack / Dragon ClawMud Shot / Stone EdgeDragon Tail / Stone EdgeSand Attack / Stone EdgeMud Shot / BoomburstDragon Tail / BoomburstSand Attack / BoomburstMud Shot / Scorching SandsDragon Tail / Scorching SandsSand Attack / Scorching SandsMud Shot / Sand TombDragon Tail / Sand TombSand Attack / Sand TombMud Shot / TwisterDragon Tail / TwisterSand Attack / Twister
Best counters against Mud Shot / Scorching Sands
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath dragonOutragedragonTwister | 10.000 | 100% | 5.5 s 1.0 charged | 92% HP left on average | |
| 2 | dragonDragon Breath dragonOutragedragonTwister | 10.000 | 100% | 5.5 s 1.0 charged | 92% HP left on average | |
| 3 | fairyFairy Wind fairyDazzling GleamflyingFly | 10.000 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 4 | flyingPeck flyingBeak BlastflyingDrill Peck | 8.600 | 100% | 5.5 s 1.0 charged | 88% HP left on average | |
| 5 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 7.440 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 6 | normalScratch iceIce PunchfairyPlay Rough | 7.000 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 7 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 6.720 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 8 | iceIce Fang iceIce BurniceBlizzard | 6.229 | 100% | 5.0 s 0.0 charged | 84% HP left on average | |
| 9 | dragonDragon Breath iceBlizzardiceGlaciate | 6.229 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 10 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 6.200 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 11 | normalScratch iceIce PunchfairyPlay Rough | 6.125 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 12 | icePowder Snow iceAvalancheiceIcicle Spear | 6.080 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 13 | dragonDragon Breath iceAvalanchedragonGlaive Rush | 5.857 | 100% | 6.0 s 1.0 charged | 83% HP left on average | |
| 14 | icePowder Snow iceAvalancheiceIcicle Spear | 5.375 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 15 | icePowder Snow iceIce PunchfairyPlay Rough | 4.850 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 16 | fightingLow Kick fightingSuperpowerdarkPayback | 4.620 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 17 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 4.600 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 18 | dragonDragon Breath darkBrutal SwingdarkCrunch | 4.568 | 100% | 5.0 s 1.0 charged | 78% HP left on average | |
| 19 | icePowder Snow iceAvalancheiceIcicle Spear | 4.467 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 20 | icePowder Snow iceAvalancheiceIcicle Spear | 4.300 | 100% | 5.5 s 1.0 charged | 77% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.