Shadow Flygon counters
grounddragonGround-type Male Grunt ยท slot 3Grunt
CP
5,724
Attack
375.2
x1.2 Shadow
Defense
187.1
x0.83 Shadow
HP
124
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 21 (averaged)Mud Shot / EarthquakeDragon Tail / EarthquakeSand Attack / EarthquakeMud Shot / Dragon ClawDragon Tail / Dragon ClawSand Attack / Dragon ClawMud Shot / Stone EdgeDragon Tail / Stone EdgeSand Attack / Stone EdgeMud Shot / BoomburstDragon Tail / BoomburstSand Attack / BoomburstMud Shot / Scorching SandsDragon Tail / Scorching SandsSand Attack / Scorching SandsMud Shot / Sand TombDragon Tail / Sand TombSand Attack / Sand TombMud Shot / TwisterDragon Tail / TwisterSand Attack / Twister
Best counters against Dragon Tail / Dragon Claw
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 10.000 | 100% | 7.5 s 1.0 charged | 91% HP left on average | |
| 2 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 9.333 | 100% | 5.5 s 1.0 charged | 89% HP left on average | |
| 3 | fairyFairy Wind fairyPlay RoughsteelGigaton Hammer | 8.900 | 100% | 7.5 s 1.0 charged | 89% HP left on average | |
| 4 | fairyFairy Wind fairyMoonblastflyingFly | 7.762 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 5 | fairyGeomancy fairyMoonblastfightingClose Combat | 6.844 | 100% | 6.5 s 1.0 charged | 85% HP left on average | |
| 6 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 6.708 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 7 | fairyFairy Wind fairyDazzling GleamflyingFly | 6.037 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 8 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 5.963 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 9 | grassBullet Seed fairyDazzling GleamfairyNature's Madness | 5.607 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 10 | iceIce Fang fairyMoonblastfightingClose Combat | 5.406 | 100% | 7.0 s 0.0 charged | 82% HP left on average | |
| 11 | fairyFairy Wind fairyPlay RoughnormalHyper Beam | 5.321 | 100% | 7.5 s 1.0 charged | 81% HP left on average | |
| 12 | normalQuick Attack fairyDazzling GleamfairyNature's Madness | 4.906 | 100% | 7.5 s 1.0 charged | 80% HP left on average | |
| 13 | grassVine Whip fairyDraining KissgrassGrass Knot | 4.607 | 100% | 7.5 s 1.0 charged | 78% HP left on average | |
| 14 | psychicConfusion fairyDazzling GleamsteelDoom Desire | 4.568 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 15 | steelMetal Sound darkDark PulsesteelIron Head | 4.568 | 100% | 7.5 s 1.0 charged | 78% HP left on average | |
| 16 | icePowder Snow iceBlizzardiceIce Punch | 4.556 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 17 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 4.300 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 18 | fairyFairy Wind fairyDazzling GleamfairyDraining Kiss | 4.219 | 100% | 7.5 s 1.0 charged | 76% HP left on average | |
| 19 | fairyFairy Wind fairyPlay RoughbugMegahorn | 4.139 | 100% | 7.5 s 1.0 charged | 76% HP left on average | |
| 20 | fairyFairy Wind fairyPlay RoughnormalHyper Beam | 4.139 | 100% | 7.5 s 1.0 charged | 76% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.