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PoGoBud
Raid Hour · YveltalNext · 21h 9m

Shadow Claydol counters

groundpsychicGround-type Male Grunt · slot 2Grunt
CP
4,233
Attack
264.2
x1.2 Shadow
Defense
249.8
x0.83 Shadow
HP
102

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Extrasensory / Scorching Sands

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Claydol
#PokemonMovesPowerWinsTimeResult
1
Kingambit
darkSnarl
darkDark PulsedarkFoul Play
10.000
100%6.5 s
1.0 charged
91% HP left on average
2
Shadow Tyranitar
darkBite
darkBrutal SwingdarkCrunch
9.722
100%5.0 s
1.0 charged
90% HP left on average
3
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
9.050
100%6.5 s
1.0 charged
89% HP left on average
4
Tyranitar
darkBite
darkBrutal SwingdarkCrunch
8.750
100%6.5 s
1.0 charged
89% HP left on average
5
Bisharp
darkSnarl
darkDark PulsebugX-Scissor
8.125
100%6.5 s
1.0 charged
88% HP left on average
6
Galarian Moltres
darkSucker Punch
darkPaybackflyingFly
8.100
100%7.5 s
1.0 charged
88% HP left on average
7
Grimmsnarl
darkBite
darkDark PulsedarkFoul Play
8.048
100%6.0 s
1.0 charged
88% HP left on average
8
Yveltal
darkSucker Punch
darkDark PulseflyingHurricane
7.917
100%7.5 s
1.0 charged
87% HP left on average
9
Shadow Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
7.857
100%5.0 s
1.0 charged
87% HP left on average
10
Necrozma (Dusk Mane)
ghostShadow Claw
darkDark PulsesteelSunsteel Strike
7.850
100%6.5 s
1.0 charged
87% HP left on average
11
Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
7.450
100%6.5 s
1.0 charged
87% HP left on average
12
Incineroar
darkSnarl
darkDarkest LariatdarkDark Pulse
7.042
100%6.5 s
1.0 charged
86% HP left on average
13
Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
6.875
100%6.5 s
1.0 charged
85% HP left on average
14
Darkrai
darkSucker Punch
darkDark PulsedarkFoul Play
6.800
100%6.5 s
1.0 charged
85% HP left on average
15
Hoopa (Unbound)
ghostAstonish
darkDark PulseghostShadow Ball
6.524
100%8.0 s
2.0 charged
85% HP left on average
16
Malamar
flyingPeck
darkFoul PlaynormalHyper Beam
6.280
100%12.0 s
3.0 charged
84% HP left on average
17
Shadow Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
6.208
100%6.5 s
1.0 charged
84% HP left on average
18
Mabosstiff
darkBite
darkPaybackdarkCrunch
6.208
100%6.5 s
1.0 charged
84% HP left on average
19
Shadow Malamar
flyingPeck
darkFoul PlaynormalHyper Beam
6.038
100%10.0 s
2.0 charged
83% HP left on average
20
Shadow Houndoom
fireIncinerate
darkFoul PlaydarkCrunch
5.958
100%5.5 s
1.0 charged
83% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.