Shadow Trapinch counters
groundGround-type Male Grunt ยท slot 1Grunt
CP
2,731
Attack
302.2
x1.2 Shadow
Defense
94.6
x0.83 Shadow
HP
86
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Struggle Bug / Scorching Sands
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | iceIce Fang fightingClose CombatsteelBehemoth Bash | 10.000 | 100% | 5.0 s 0.0 charged | 92% HP left on average | |
| 2 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 10.000 | 100% | 4.5 s 1.0 charged | 91% HP left on average | |
| 3 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 10.000 | 100% | 5.0 s 1.0 charged | 91% HP left on average | |
| 4 | flyingPeck fightingAura SpherefairyDazzling Gleam | 10.000 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 5 | fightingLow Kick fightingClose CombaticeIce Punch | 10.000 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 6 | fireIncinerate grassSolar BeamflyingBrave Bird | 9.278 | 100% | 5.0 s 0.0 charged | 89% HP left on average | |
| 7 | bugBug Bite fireFire BlaststeelIron Head | 9.056 | 100% | 5.5 s 0.0 charged | 89% HP left on average | |
| 8 | ghostShadow Claw fightingClose CombaticeIce Punch | 9.000 | 100% | 5.5 s 1.0 charged | 89% HP left on average | |
| 9 | fireFire Spin fireFire BlaststeelIron Head | 8.150 | 100% | 6.0 s 0.0 charged | 88% HP left on average | |
| 10 | fireEmber fireBlast BurnfireHeat Wave | 7.833 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 11 | fightingLow Kick fightingClose CombaticeIce Punch | 7.833 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 12 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 7.750 | 100% | 6.5 s 1.0 charged | 87% HP left on average | |
| 13 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 7.550 | 100% | 7.0 s 0.0 charged | 87% HP left on average | |
| 14 | ghostHex fireBlast BurnghostShadow Ball | 7.500 | 100% | 6.5 s 1.0 charged | 87% HP left on average | |
| 15 | ghostShadow Claw fightingClose CombatbugX-Scissor | 7.095 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 16 | grassRazor Leaf grassPetal BlizzardgrassTrailblaze | 7.000 | 100% | 5.0 s 0.0 charged | 86% HP left on average | |
| 17 | fightingLow Kick fightingFlying PressflyingSky Attack | 7.000 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 18 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 6.813 | 100% | 7.0 s 1.0 charged | 85% HP left on average | |
| 19 | flyingWing Attack ghostShadow BallflyingAir Cutter | 6.810 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 20 | fightingCounter flyingBrave BirdfightingClose Combat | 6.750 | 100% | 6.0 s 0.0 charged | 85% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.