Skip to content
PoGoBud
Raid Hour · YveltalNext · 23h 40m

Shadow Trapinch counters

groundGround-type Male Grunt · slot 1Grunt
CP
2,731
Attack
302.2
x1.2 Shadow
Defense
94.6
x0.83 Shadow
HP
86

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Mud Shot / Crunch

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Trapinch
#PokemonMovesPowerWinsTimeResult
1
Kyurem (White)
iceIce Fang
iceIce BurniceBlizzard
10.000
100%3.0 s
0.0 charged
91% HP left on average
2
Torterra
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
10.000
100%4.0 s
0.0 charged
91% HP left on average
3
Leavanny
grassRazor Leaf
grassLeaf StormgrassLeaf Blade
10.000
100%4.0 s
0.0 charged
92% HP left on average
4
Rillaboom
grassRazor Leaf
grassFrenzy PlantgrassGrass Knot
10.000
100%4.0 s
0.0 charged
91% HP left on average
5
Gyarados
waterWaterfall
waterHydro PumpwaterAqua Tail
10.000
100%4.5 s
0.0 charged
93% HP left on average
6
Shadow Gyarados
waterWaterfall
waterHydro PumpwaterAqua Tail
10.000
100%4.5 s
0.0 charged
93% HP left on average
7
Shaymin (Sky)
grassMagical Leaf
grassSolar BeamgrassGrass Knot
10.000
100%4.5 s
0.0 charged
95% HP left on average
8
Shadow Articuno
icePowder Snow
iceBlizzardiceIce Beam
10.000
100%5.0 s
0.0 charged
91% HP left on average
9
Virizion
fightingDouble Kick
grassLeaf BladefightingClose Combat
10.000
100%5.0 s
1.0 charged
93% HP left on average
10
Shadow Dragonite
dragonDragon Breath
dragonDraco MeteorflyingHurricane
10.000
100%5.5 s
1.0 charged
90% HP left on average
11
Yanmega
bugBug Bite
bugBug BuzzflyingAerial Ace
10.000
100%5.5 s
1.0 charged
93% HP left on average
12
Articuno
icePowder Snow
iceBlizzardiceIce Beam
10.000
100%6.0 s
1.0 charged
93% HP left on average
13
Galarian Articuno
psychicConfusion
flyingBrave BirdflyingFly
10.000
100%6.0 s
1.0 charged
90% HP left on average
14
Ho-Oh
fireIncinerate
grassSolar BeamflyingBrave Bird
10.000
100%6.0 s
1.0 charged
90% HP left on average
15
Tropius
grassRazor Leaf
grassLeaf BladeflyingAerial Ace
10.000
100%6.0 s
1.0 charged
94% HP left on average
16
Shadow Salamence
dragonDragon Tail
waterHydro PumpdragonDraco Meteor
10.000
100%6.0 s
1.0 charged
91% HP left on average
17
Yveltal
darkSucker Punch
flyingHurricanedarkDark Pulse
10.000
100%6.0 s
1.0 charged
92% HP left on average
18
Dartrix
grassRazor Leaf
grassEnergy BallflyingBrave Bird
10.000
100%6.0 s
1.0 charged
93% HP left on average
19
Shadow Scyther
flyingAir Slash
grassTrailblazebugBug Buzz
10.000
100%7.0 s
1.0 charged
90% HP left on average
20
Togekiss
fairyCharm
fightingAura SpherefairyDazzling Gleam
10.000
100%7.0 s
1.0 charged
92% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.