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PoGoBud
Raid Hour · YveltalNext · 23h 42m

Shadow Rhyhorn counters

groundrockGround-type Male Grunt · slot 1Grunt
CP
3,547
Attack
264.2
x1.2 Shadow
Defense
144.9
x0.83 Shadow
HP
124

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Mud-Slap / Bulldoze

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Rhyhorn
#PokemonMovesPowerWinsTimeResult
1
Shaymin (Sky)
grassMagical Leaf
grassSolar BeamgrassGrass Knot
9.450
100%6.0 s
0.0 charged
89% HP left on average
2
Tropius
grassRazor Leaf
grassLeaf BladedarkBrutal Swing
9.400
100%7.0 s
0.0 charged
89% HP left on average
3
Togekiss
flyingPeck
fightingAura SpherefairyDazzling Gleam
9.333
100%5.5 s
1.0 charged
89% HP left on average
4
Gyarados
dragonDragon Breath
waterHydro PumpwaterAqua Tail
8.667
100%5.0 s
1.0 charged
88% HP left on average
5
Landorus (Therian)
groundMud Shot
fightingSuperpowergroundBulldoze
8.238
100%5.5 s
1.0 charged
88% HP left on average
6
Lugia
dragonDragon Tail
waterHydro PumpgroundEarth Power
7.880
100%8.0 s
1.0 charged
87% HP left on average
7
Shadow Lugia
dragonDragon Tail
waterHydro PumpgroundEarth Power
7.880
100%8.0 s
1.0 charged
87% HP left on average
8
Jumpluff
grassBullet Seed
grassSolar BeamgrassEnergy Ball
7.700
100%6.5 s
1.0 charged
87% HP left on average
9
Yveltal
darkSucker Punch
fightingFocus BlastdarkDark Pulse
7.357
100%7.5 s
1.0 charged
86% HP left on average
10
Articuno
icePowder Snow
iceBlizzardiceIcy Wind
7.292
100%6.5 s
1.0 charged
86% HP left on average
11
Shadow Torterra
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
7.000
100%4.0 s
0.0 charged
86% HP left on average
12
Yanmega
bugBug Bite
bugBug BuzzflyingAerial Ace
6.760
100%8.0 s
1.0 charged
85% HP left on average
13
Shadow Gyarados
waterWaterfall
waterHydro PumpwaterAqua Tail
6.741
100%4.5 s
0.0 charged
85% HP left on average
14
Dartrix
grassRazor Leaf
grassEnergy BallgrassSeed Bomb
6.583
100%7.0 s
0.0 charged
85% HP left on average
15
Virizion
fightingDouble Kick
grassLeaf BladefightingClose Combat
6.556
100%5.0 s
1.0 charged
85% HP left on average
16
Leavanny
grassRazor Leaf
grassLeaf StormgrassLeaf Blade
6.417
100%5.0 s
0.0 charged
84% HP left on average
17
Shadow Jumpluff
grassBullet Seed
grassSolar BeamgrassEnergy Ball
6.417
100%6.5 s
1.0 charged
84% HP left on average
18
Gliscor
groundSand Attack
groundEarthquakegroundSand Tomb
6.417
100%6.5 s
1.0 charged
84% HP left on average
19
Dragonite
dragonDragon Tail
fightingSuperpowerdragonDraco Meteor
6.321
100%6.5 s
1.0 charged
84% HP left on average
20
Galarian Zapdos
fightingCounter
fightingClose CombatflyingBrave Bird
6.250
100%7.0 s
0.0 charged
84% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.