Shadow Gligar counters
groundflyingGround-type Male Grunt · slot 1Grunt
CP
3,992
Attack
269.3
x1.2 Shadow
Defense
203.5
x0.83 Shadow
HP
107
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Wing Attack / Night Slash
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 6.107 | 100% | 5.0 s 1.0 charged | 84% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 6.107 | 100% | 5.0 s 1.0 charged | 84% HP left on average | |
| 3 | iceIce Fang iceIce BurniceBlizzard | 5.450 | 100% | 5.0 s 0.0 charged | 82% HP left on average | |
| 4 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.344 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 5 | iceIce Fang iceAvalancheiceBlizzard | 4.556 | 100% | 5.0 s 0.0 charged | 78% HP left on average | |
| 6 | iceIce Fang iceAvalancheiceIce Punch | 3.467 | 100% | 5.0 s 0.0 charged | 71% HP left on average | |
| 7 | iceIce Fang steelBehemoth BashnormalGiga Impact | 3.392 | 100% | 6.0 s 1.0 charged | 71% HP left on average | |
| 8 | steelMetal Sound darkDark PulsesteelIron Head | 3.295 | 100% | 6.5 s 2.0 charged | 70% HP left on average | |
| 9 | dragonDragon Breath rockStone EdgedarkCrunch | 3.295 | 100% | 7.0 s 2.0 charged | 70% HP left on average | |
| 10 | dragonDragon Tail dragonOutragenormalHyper Beam | 3.198 | 100% | 8.5 s 2.0 charged | 69% HP left on average | |
| 11 | steelMetal Claw steelBehemoth BladenormalGiga Impact | 2.932 | 100% | 8.5 s 2.0 charged | 66% HP left on average | |
| 12 | icePowder Snow iceBlizzardiceIcy Wind | 2.771 | 100% | 6.5 s 2.0 charged | 64% HP left on average | |
| 13 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 2.753 | 100% | 6.0 s 2.0 charged | 64% HP left on average | |
| 14 | fairyGeomancy fairyMoonblastnormalGiga Impact | 2.738 | 100% | 6.5 s 2.0 charged | 63% HP left on average | |
| 15 | dragonDragon Tail waterAqua TaildragonDragon Claw | 2.696 | 100% | 5.0 s 1.0 charged | 63% HP left on average | |
| 16 | fireIncinerate fireMind BlownfireOverheat | 2.620 | 100% | 5.5 s 1.0 charged | 62% HP left on average | |
| 17 | fairyFairy Wind steelGigaton HammersteelFlash Cannon | 2.618 | 100% | 7.5 s 2.0 charged | 62% HP left on average | |
| 18 | darkSucker Punch flyingBrave BirdflyingFly | 2.514 | 100% | 7.5 s 2.0 charged | 60% HP left on average | |
| 19 | grassVine Whip fairyMoonblastwaterChilling Water | 2.507 | 100% | 7.5 s 2.0 charged | 60% HP left on average | |
| 20 | darkSucker Punch flyingHurricanedarkDark Pulse | 2.489 | 100% | 7.5 s 2.0 charged | 60% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.