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PoGoBud
Raid Hour · YveltalNext · 1d 2h

Shadow Gligar counters

groundflyingGround-type Male Grunt · slot 1Grunt
CP
3,992
Attack
269.3
x1.2 Shadow
Defense
203.5
x0.83 Shadow
HP
107

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Wing Attack / Aerial Ace

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Gligar
#PokemonMovesPowerWinsTimeResult
1
Aurorus
icePowder Snow
iceBlizzardiceWeather Ball (Ice)
7.833
100%5.5 s
1.0 charged
87% HP left on average
2
Alolan Golem
rockRollout
rockStone EdgeelectricWild Charge
7.818
100%8.5 s
2.0 charged
87% HP left on average
3
Hisuian Avalugg
icePowder Snow
iceBlizzardiceIcy Wind
7.760
100%6.5 s
2.0 charged
87% HP left on average
4
Dialga (Origin)
dragonDragon Breath
dragonDraco MeteorsteelIron Head
7.360
100%7.5 s
2.0 charged
86% HP left on average
5
Necrozma (Dusk Mane)
psychicPsycho Cut
steelSunsteel StrikesteelIron Head
7.200
100%6.5 s
2.0 charged
86% HP left on average
6
Empoleon
steelMetal Sound
iceBlizzardwaterHydro Cannon
7.120
100%5.5 s
1.0 charged
86% HP left on average
7
Nihilego
poisonAcid
rockPower GemrockRock Slide
6.903
100%7.5 s
2.0 charged
86% HP left on average
8
Metagross
ghostShadow Claw
steelMeteor MashsteelFlash Cannon
6.880
100%6.5 s
2.0 charged
85% HP left on average
9
Stakataka
normalTake Down
rockStone EdgesteelFlash Cannon
6.810
100%11.5 s
2.0 charged
85% HP left on average
10
Zygarde (Complete)
dragonDragon Tail
dragonOutragenormalHyper Beam
6.780
100%8.5 s
2.0 charged
85% HP left on average
11
Shadow Aurorus
icePowder Snow
iceBlizzardiceWeather Ball (Ice)
6.714
100%5.5 s
1.0 charged
85% HP left on average
12
Alolan Sandslash
icePowder Snow
iceBlizzardiceIce Punch
6.560
100%5.5 s
1.0 charged
85% HP left on average
13
Solgaleo
fireFire Spin
steelIron HeadgrassSolar Beam
6.500
100%8.5 s
2.0 charged
85% HP left on average
14
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
6.500
100%8.5 s
2.0 charged
85% HP left on average
15
Relicanth
waterWater Gun
waterHydro PumpwaterAqua Tail
6.484
100%6.5 s
2.0 charged
85% HP left on average
16
Jirachi
psychicConfusion
steelDoom DesirefairyDazzling Gleam
6.484
100%6.5 s
2.0 charged
85% HP left on average
17
Kingambit
steelMetal Sound
darkDark PulsesteelIron Head
6.484
100%6.5 s
2.0 charged
85% HP left on average
18
Tyranitar
dragonDragon Breath
rockStone EdgedarkCrunch
6.484
100%6.5 s
2.0 charged
85% HP left on average
19
Shadow Magneton
steelMetal Sound
steelMagnet BombsteelFlash Cannon
6.350
100%5.5 s
1.0 charged
84% HP left on average
20
Magnezone
steelMetal Sound
steelFlash CannonelectricWild Charge
6.280
100%9.5 s
2.0 charged
84% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.