Shadow Cradily counters
rockgrassGrass-type Male Grunt ยท slot 3Grunt
CP
4,738
Attack
284.8
x1.2 Shadow
Defense
213.8
x0.83 Shadow
HP
129
You 2 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Acid / Grass KnotInfestation / Grass KnotBullet Seed / Grass KnotAcid / BulldozeInfestation / BulldozeBullet Seed / BulldozeAcid / Stone EdgeInfestation / Stone EdgeBullet Seed / Stone EdgeAcid / Rock SlideInfestation / Rock SlideBullet Seed / Rock SlideAcid / Rock TombInfestation / Rock TombBullet Seed / Rock Tomb
Best counters against Acid / Rock Tomb
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion steelDoom DesirefightingAura Sphere | 10.000 | 100% | 6.5 s 1.0 charged | 90% HP left on average | |
| 2 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 10.000 | 100% | 6.5 s 1.0 charged | 91% HP left on average | |
| 3 | bugFury Cutter steelIron HeadsteelGyro Ball | 10.000 | 100% | 7.0 s 1.0 charged | 91% HP left on average | |
| 4 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 9.833 | 100% | 6.5 s 1.0 charged | 90% HP left on average | |
| 5 | steelMetal Sound steelHeavy SlamrockMeteor Beam | 9.800 | 100% | 7.5 s 2.0 charged | 90% HP left on average | |
| 6 | dragonDragon Breath steelIron HeaddragonDraco Meteor | 9.611 | 100% | 7.0 s 1.0 charged | 90% HP left on average | |
| 7 | dragonDragon Breath steelIron HeaddragonDraco Meteor | 9.611 | 100% | 7.0 s 1.0 charged | 90% HP left on average | |
| 8 | steelMetal Claw steelIron HeadgroundEarthquake | 9.227 | 100% | 8.5 s 2.0 charged | 89% HP left on average | |
| 9 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 9.000 | 100% | 6.5 s 1.0 charged | 89% HP left on average | |
| 10 | groundMud-Slap fightingSuperpowerrockRock Wrecker | 8.750 | 100% | 6.5 s 1.0 charged | 89% HP left on average | |
| 11 | groundMud-Slap fightingSuperpowerrockRock Wrecker | 8.750 | 100% | 6.5 s 1.0 charged | 89% HP left on average | |
| 12 | steelMetal Claw steelIron HeadgroundDrill Run | 8.458 | 100% | 6.5 s 1.0 charged | 88% HP left on average | |
| 13 | fireFire Spin steelIron HeadfireFire Blast | 8.045 | 100% | 8.5 s 2.0 charged | 88% HP left on average | |
| 14 | ghostShadow Claw steelSunsteel StrikesteelIron Head | 7.682 | 100% | 7.5 s 2.0 charged | 87% HP left on average | |
| 15 | fireFire Spin steelIron HeadgrassSolar Beam | 7.586 | 100% | 8.5 s 2.0 charged | 87% HP left on average | |
| 16 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 7.586 | 100% | 8.5 s 2.0 charged | 87% HP left on average | |
| 17 | bugFury Cutter steelMagnet BombbugX-Scissor | 7.450 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 18 | bugFury Cutter steelMagnet BombbugX-Scissor | 7.450 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 19 | bugFury Cutter iceTechno Blast (Ice)steelMagnet Bomb | 7.450 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 20 | bugFury Cutter steelMagnet BombbugX-Scissor | 7.450 | 100% | 5.5 s 1.0 charged | 87% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.