Shadow Chesnaught counters
grassfightingGrass-type Male Grunt · slot 3Grunt
CP
6,362
Attack
369.1
x1.2 Shadow
Defense
224.1
x0.83 Shadow
HP
132
You 2 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Low Kick / Gyro BallVine Whip / Gyro BallSmack Down / Gyro BallLow Kick / Energy BallVine Whip / Energy BallSmack Down / Energy BallLow Kick / SuperpowerVine Whip / SuperpowerSmack Down / SuperpowerLow Kick / Solar BeamVine Whip / Solar BeamSmack Down / Solar BeamLow Kick / Thunder PunchVine Whip / Thunder PunchSmack Down / Thunder Punch
Best counters against Vine Whip / Energy Ball
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | poisonPoison Jab poisonSludge BombdragonDynamax Cannon | 9.200 | 100% | 7.5 s 2.0 charged | 89% HP left on average | |
| 2 | fireFire Spin fireFire BlastfireMagma Storm | 7.280 | 100% | 6.5 s 2.0 charged | 86% HP left on average | |
| 3 | dragonDragon Breath fireOverheatfireFusion Flare | 7.160 | 100% | 6.5 s 2.0 charged | 86% HP left on average | |
| 4 | flyingAir Slash flyingAir CutterflyingSky Attack | 6.621 | 100% | 8.5 s 2.0 charged | 85% HP left on average | |
| 5 | normalQuick Attack fireV-createfireOverheat | 6.500 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 6 | flyingPeck flyingSky AttackfairyMoonblast | 6.360 | 100% | 7.5 s 2.0 charged | 84% HP left on average | |
| 7 | fireEmber fireHeat WavebugBug Buzz | 6.290 | 100% | 7.0 s 2.0 charged | 84% HP left on average | |
| 8 | dragonDragon Tail flyingHurricanedragonDraco Meteor | 6.276 | 100% | 8.5 s 2.0 charged | 84% HP left on average | |
| 9 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 6.160 | 100% | 8.0 s 2.0 charged | 84% HP left on average | |
| 10 | bugFury Cutter fireTechno Blast (Fire)fireFlamethrower | 6.160 | 100% | 8.0 s 2.0 charged | 84% HP left on average | |
| 11 | bugFury Cutter iceTechno Blast (Ice)iceIce Beam | 6.160 | 100% | 8.0 s 2.0 charged | 84% HP left on average | |
| 12 | dragonDragon Tail flyingFlyfireFire Blast | 6.065 | 100% | 6.5 s 2.0 charged | 84% HP left on average | |
| 13 | flyingWing Attack flyingFlyflyingSky Attack | 5.806 | 100% | 6.5 s 2.0 charged | 83% HP left on average | |
| 14 | poisonAcid poisonGunk ShotpoisonSludge Bomb | 5.800 | 100% | 7.5 s 2.0 charged | 83% HP left on average | |
| 15 | dragonDragon Breath fireOverheatfireFusion Flare | 5.774 | 100% | 6.5 s 2.0 charged | 83% HP left on average | |
| 16 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.774 | 100% | 7.5 s 2.0 charged | 83% HP left on average | |
| 17 | flyingAir Slash steelIron HeadsteelHeavy Slam | 5.758 | 100% | 10.0 s 2.0 charged | 83% HP left on average | |
| 18 | flyingWing Attack flyingAerial AcebugBug Buzz | 5.645 | 100% | 6.5 s 2.0 charged | 82% HP left on average | |
| 19 | flyingGust flyingAir CutterpoisonSludge Bomb | 5.581 | 100% | 6.5 s 2.0 charged | 82% HP left on average | |
| 20 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.424 | 100% | 9.5 s 2.0 charged | 82% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.