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PoGoBud
Raid Hour · YveltalNext · 1d 3h

Shadow Chesnaught counters

grassfightingGrass-type Male Grunt · slot 3Grunt
CP
6,362
Attack
369.1
x1.2 Shadow
Defense
224.1
x0.83 Shadow
HP
132

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Smack Down / Thunder Punch

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Chesnaught
#PokemonMovesPowerWinsTimeResult
1
Zamazenta (Crowned Shield)
iceIce Fang
fairyMoonblaststeelBehemoth Bash
6.462
100%9.0 s
2.0 charged
85% HP left on average
2
Zygarde (Complete)
dragonDragon Tail
dragonOutragenormalHyper Beam
4.910
100%10.5 s
2.0 charged
80% HP left on average
3
Ursaluna
normalScratch
flyingAerial AcefireFire Punch
4.577
100%6.5 s
1.0 charged
78% HP left on average
4
Empoleon
steelMetal Sound
flyingDrill PeckiceBlizzard
4.410
100%5.5 s
1.0 charged
77% HP left on average
5
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
4.200
100%7.5 s
1.0 charged
76% HP left on average
6
Metagross
steelBullet Punch
steelMeteor MashpsychicPsychic
4.175
100%7.5 s
1.0 charged
76% HP left on average
7
Necrozma (Dusk Mane)
psychicPsycho Cut
psychicFuture SightsteelIron Head
3.977
100%7.5 s
1.0 charged
75% HP left on average
8
Kommo-o
poisonPoison Jab
dragonClanging ScalesfightingClose Combat
3.975
100%7.5 s
1.0 charged
75% HP left on average
9
Shadow Ursaluna
normalScratch
flyingAerial AcefireFire Punch
3.967
100%6.5 s
1.0 charged
75% HP left on average
10
Shadow Empoleon
steelMetal Sound
flyingDrill PeckiceBlizzard
3.822
100%5.5 s
1.0 charged
74% HP left on average
11
Keldeo
poisonPoison Jab
fightingClose CombatfightingSecret Sword
3.792
100%7.5 s
1.0 charged
74% HP left on average
12
Marshadow
poisonPoison Jab
fightingClose CombatfireFire Punch
3.750
100%7.5 s
1.0 charged
73% HP left on average
13
Solgaleo
fireFire Spin
fireFlamethrowerpsychicPsychic Fangs
3.721
100%8.0 s
2.0 charged
73% HP left on average
14
Melmetal
electricThunder Shock
steelDouble Iron BashfightingSuperpower
3.721
100%9.5 s
3.0 charged
73% HP left on average
15
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
3.640
100%11.5 s
3.0 charged
73% HP left on average
16
Groudon
groundMud Shot
fireFire BlastfireFire Punch
3.510
100%10.0 s
2.0 charged
72% HP left on average
17
Jirachi
psychicConfusion
fairyDazzling GleampsychicPsychic
3.482
100%9.0 s
2.0 charged
71% HP left on average
18
Shadow Metagross
steelBullet Punch
steelMeteor MashpsychicPsychic
3.479
100%7.5 s
1.0 charged
71% HP left on average
19
Shadow Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
3.442
100%7.0 s
1.0 charged
71% HP left on average
20
Hisuian Decidueye
psychicPsycho Cut
flyingAerial AcefightingAura Sphere
3.423
100%7.5 s
1.0 charged
71% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.