Shadow Sceptile counters
grassGrass-type Male Grunt ยท slot 2Grunt
CP
5,922
Attack
406.1
x1.2 Shadow
Defense
188.1
x0.83 Shadow
HP
113
You 2 shields, Rocket 0. Grunts never shield.
Best counters against Fury Cutter / Leaf Blade
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingLow Kick fightingClose CombaticeIce Punch | 7.250 | 100% | 6.0 s 2.0 charged | 86% HP left on average | |
| 2 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 6.103 | 100% | 8.5 s 2.0 charged | 84% HP left on average | |
| 3 | flyingPeck fireFlamethrowerfightingAura Sphere | 6.000 | 100% | 6.0 s 2.0 charged | 83% HP left on average | |
| 4 | fightingLow Kick fightingClose CombaticeIce Punch | 5.971 | 100% | 7.0 s 2.0 charged | 83% HP left on average | |
| 5 | ghostShadow Claw fightingClose CombatbugX-Scissor | 5.786 | 100% | 6.0 s 2.0 charged | 83% HP left on average | |
| 6 | ghostHex fireBlast BurnfireFlamethrower | 5.735 | 100% | 7.0 s 2.0 charged | 83% HP left on average | |
| 7 | fireEmber fireBlast BurnfireHeat Wave | 5.486 | 100% | 6.0 s 2.0 charged | 82% HP left on average | |
| 8 | fireEmber fireBlast BurnfireHeat Wave | 5.486 | 100% | 6.0 s 2.0 charged | 82% HP left on average | |
| 9 | fireEmber fireOverheatfireFire Punch | 5.393 | 100% | 6.0 s 2.0 charged | 81% HP left on average | |
| 10 | fireFire Spin fireFire BlastfireMagma Storm | 5.206 | 100% | 7.0 s 2.0 charged | 81% HP left on average | |
| 11 | poisonPoison Jab fightingClose CombatfireFire Punch | 5.147 | 100% | 7.0 s 2.0 charged | 81% HP left on average | |
| 12 | flyingWing Attack fireOverheatflyingFly | 5.147 | 100% | 7.0 s 2.0 charged | 81% HP left on average | |
| 13 | flyingWing Attack fireOverheatflyingFly | 5.147 | 100% | 7.0 s 2.0 charged | 81% HP left on average | |
| 14 | ghostHex ghostShadow BallfightingFocus Blast | 5.029 | 100% | 7.0 s 2.0 charged | 80% HP left on average | |
| 15 | fairyFairy Wind fireOverheatpoisonSludge | 5.000 | 100% | 6.0 s 2.0 charged | 80% HP left on average | |
| 16 | flyingGust poisonSludge BombflyingAir Cutter | 4.941 | 100% | 7.0 s 2.0 charged | 80% HP left on average | |
| 17 | flyingGust poisonSludge BombflyingAir Cutter | 4.941 | 100% | 7.0 s 2.0 charged | 80% HP left on average | |
| 18 | flyingPeck flyingBrave BirdfightingClose Combat | 4.824 | 100% | 7.0 s 2.0 charged | 79% HP left on average | |
| 19 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 4.816 | 100% | 7.5 s 2.0 charged | 79% HP left on average | |
| 20 | electricThunder Shock flyingDrill PeckfireHeat Wave | 4.730 | 100% | 6.0 s 2.0 charged | 79% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.