Shadow Sceptile counters
grassGrass-type Male Grunt ยท slot 2Grunt
CP
5,922
Attack
406.1
x1.2 Shadow
Defense
188.1
x0.83 Shadow
HP
113
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | flyingPeck fireFlamethrowerfightingAura Sphere | 7.288 | 100% | 5.6 s 1.2 charged | 79% HP left on average | |
| 2 | bugFury Cutter bugX-ScissornormalTechno Blast (Normal) | 5.965 | 100% | 5.6 s 1.2 charged | 76% HP left on average | |
| 3 | bugFury Cutter fireTechno Blast (Fire)bugX-Scissor | 5.965 | 100% | 5.6 s 1.2 charged | 76% HP left on average | |
| 4 | bugFury Cutter iceTechno Blast (Ice)bugX-Scissor | 5.965 | 100% | 5.6 s 1.2 charged | 76% HP left on average | |
| 5 | bugFury Cutter bugX-ScissorpoisonGunk Shot | 5.965 | 100% | 5.6 s 1.2 charged | 76% HP left on average | |
| 6 | bugFury Cutter bugX-ScissorsteelMagnet Bomb | 5.965 | 100% | 5.6 s 1.2 charged | 76% HP left on average | |
| 7 | bugFury Cutter bugX-ScissorsteelIron Head | 5.926 | 100% | 5.6 s 1.2 charged | 75% HP left on average | |
| 8 | bugFury Cutter bugBug BuzzbugX-Scissor | 5.914 | 100% | 5.6 s 1.2 charged | 74% HP left on average | |
| 9 | fireFire Fang fireOverheatfireFusion Flare | 5.608 | 100% | 6.1 s 0.2 charged | 75% HP left on average | |
| 10 | fireFire Spin fireFire BlastfireMagma Storm | 4.801 | 100% | 6.5 s 1.6 charged | 70% HP left on average | |
| 11 | fightingDouble Kick fightingClose CombatsteelIron Head | 4.229 | 100% | 7.2 s 1.6 charged | 62% HP left on average | |
| 12 | fireFire Spin fireFire BlastfireMagma Storm | 3.682 | 100% | 6.5 s 1.6 charged | 62% HP left on average | |
| 13 | dragonDragon Tail poisonSludge BombdragonDynamax Cannon | 3.543 | 90% | 6.5 s 1.5 charged | 56% HP left on average | |
| 14 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 3.530 | 100% | 7.8 s 1.8 charged | 64% HP left on average | |
| 15 | flyingWing Attack fireOverheatflyingFly | 3.432 | 100% | 6.6 s 1.6 charged | 53% HP left on average | |
| 16 | flyingGust poisonSludge BombflyingAir Cutter | 3.273 | 100% | 6.5 s 1.6 charged | 50% HP left on average | |
| 17 | steelMetal Claw fightingClose CombatsteelBehemoth Bash | 3.200 | 100% | 7.8 s 1.8 charged | 59% HP left on average | |
| 18 | flyingWing Attack fireOverheatflyingFly | 3.105 | 90% | 6.6 s 1.5 charged | 46% HP left on average | |
| 19 | dragonDragon Breath fireOverheatfireFusion Flare | 3.056 | 90% | 6.6 s 1.5 charged | 50% HP left on average | |
| 20 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.981 | 100% | 7.3 s 1.8 charged | 51% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.