Shadow Sceptile counters
grassGrass-type Male Grunt · slot 2Grunt
CP
5,922
Attack
406.1
x1.2 Shadow
Defense
188.1
x0.83 Shadow
HP
113
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Fury Cutter / Leaf Blade
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw ghostShadow BallfairyPlay Rough | 2.935 | 100% | 9.0 s 2.0 charged | 66% HP left on average | |
| 2 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 2.526 | 100% | 8.5 s 2.0 charged | 60% HP left on average | |
| 3 | fireFire Spin fireFire BlastfireMagma Storm | 2.442 | 100% | 7.0 s 2.0 charged | 59% HP left on average | |
| 4 | dragonDragon Tail poisonSludge BombdragonDynamax Cannon | 2.279 | 100% | 7.0 s 2.0 charged | 56% HP left on average | |
| 5 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.091 | 100% | 7.5 s 2.0 charged | 52% HP left on average | |
| 6 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 1.961 | 100% | 9.0 s 2.0 charged | 49% HP left on average | |
| 7 | flyingAir Slash steelIron HeadnormalBody Slam | 1.960 | 100% | 8.5 s 2.0 charged | 49% HP left on average | |
| 8 | flyingAir Slash flyingSky AttackflyingAir Cutter | 1.941 | 100% | 8.5 s 2.0 charged | 48% HP left on average | |
| 9 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 1.920 | 100% | 8.0 s 1.0 charged | 48% HP left on average | |
| 10 | flyingWing Attack fireOverheatflyingFly | 1.918 | 100% | 7.0 s 2.0 charged | 48% HP left on average | |
| 11 | steelMetal Claw fightingClose CombatsteelBehemoth Bash | 1.901 | 100% | 8.0 s 2.0 charged | 47% HP left on average | |
| 12 | fireFire Spin fireFire BlastfireMagma Storm | 1.899 | 100% | 7.0 s 2.0 charged | 47% HP left on average | |
| 13 | dragonDragon Breath fireOverheatfireFusion Flare | 1.859 | 100% | 7.0 s 2.0 charged | 46% HP left on average | |
| 14 | flyingGust poisonSludge BombflyingAir Cutter | 1.816 | 100% | 7.0 s 2.0 charged | 45% HP left on average | |
| 15 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.808 | 100% | 7.0 s 2.0 charged | 45% HP left on average | |
| 16 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.786 | 100% | 7.5 s 2.0 charged | 44% HP left on average | |
| 17 | flyingAir Slash flyingSky AttackflyingAir Cutter | 1.737 | 100% | 8.5 s 2.0 charged | 42% HP left on average | |
| 18 | flyingAir Slash flyingBrave BirdflyingSky Attack | 1.733 | 100% | 10.0 s 2.0 charged | 42% HP left on average | |
| 19 | dragonDragon Tail flyingDragon AscentflyingHurricane | 1.721 | 100% | 7.0 s 2.0 charged | 42% HP left on average | |
| 20 | flyingPeck fireFlamethrowerfightingAura Sphere | 1.712 | 100% | 6.0 s 2.0 charged | 42% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.