Shadow Sceptile counters
grassGrass-type Male Grunt · slot 2Grunt
CP
5,922
Attack
406.1
x1.2 Shadow
Defense
188.1
x0.83 Shadow
HP
113
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Bullet Seed / Dragon Claw
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | poisonPoison Sting poisonSludge BombfireWeather Ball (Fire) | 10.000 | 100% | 4.5 s 1.0 charged | 93% HP left on average | |
| 2 | grassVine Whip poisonSludgepoisonSludge Bomb | 10.000 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 3 | bugFury Cutter bugBug BuzzbugX-Scissor | 10.000 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 4 | bugFury Cutter bugX-ScissorsteelIron Head | 10.000 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 5 | bugFury Cutter bugX-ScissornormalTechno Blast (Normal) | 10.000 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 6 | bugFury Cutter fireTechno Blast (Fire)bugX-Scissor | 10.000 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 7 | bugFury Cutter iceTechno Blast (Ice)bugX-Scissor | 10.000 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 8 | bugFury Cutter bugX-ScissorpoisonGunk Shot | 10.000 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 9 | bugFury Cutter bugX-ScissorsteelMagnet Bomb | 10.000 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 10 | fireFire Fang fireOverheatfireFusion Flare | 10.000 | 100% | 8.0 s 1.0 charged | 91% HP left on average | |
| 11 | dragonDragon Tail poisonSludge BombdragonDynamax Cannon | 10.000 | 100% | 6.5 s 2.0 charged | 91% HP left on average | |
| 12 | fireFire Spin fireFire BlastfireMagma Storm | 10.000 | 100% | 6.5 s 2.0 charged | 91% HP left on average | |
| 13 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 10.000 | 100% | 7.5 s 2.0 charged | 91% HP left on average | |
| 14 | dragonDragon Tail dragonOutragedragonDragon Pulse | 10.000 | 100% | 7.5 s 2.0 charged | 90% HP left on average | |
| 15 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 10.000 | 100% | 7.5 s 2.0 charged | 91% HP left on average | |
| 16 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 10.000 | 100% | 8.5 s 2.0 charged | 90% HP left on average | |
| 17 | steelMetal Sound bugX-ScissordarkDark Pulse | 9.571 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 18 | grassVine Whip poisonSludgepoisonSludge Bomb | 9.556 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 19 | flyingAir Slash flyingSky AttackflyingAir Cutter | 9.429 | 100% | 7.5 s 2.0 charged | 89% HP left on average | |
| 20 | fireFire Fang fireOverheatfireFusion Flare | 9.200 | 100% | 6.0 s 0.0 charged | 89% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.