Skip to content
PoGoBud

Shadow Morelull counters

grassfairyGrass-type Male Grunt ยท slot 2Grunt
CP
2,209
Attack
209.7
x1.2 Shadow
Defense
136.7
x0.83 Shadow
HP
81

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Astonish / Dazzling Gleam

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Morelull
#PokemonMovesPowerWinsTimeResult
1
Alolan Muk
poisonPoison Jab
poisonGunk ShotpoisonSludge Wave
10.000
100%4.0 s
0.0 charged
92% HP left on average
2
Shadow Alolan Muk
poisonPoison Jab
poisonGunk ShotpoisonSludge Wave
10.000
100%4.0 s
0.0 charged
90% HP left on average
3
Shadow Staraptor
flyingGust
flyingBrave BirdflyingFly
10.000
100%4.0 s
0.0 charged
91% HP left on average
4
Skuntank
poisonPoison Jab
poisonSludge BombfireFlamethrower
10.000
100%4.0 s
0.0 charged
90% HP left on average
5
Overqwil
poisonPoison Jab
poisonSludge BombiceIce Beam
10.000
100%4.0 s
0.0 charged
91% HP left on average
6
Grafaiai
poisonPoison Jab
poisonSludge BombpoisonPoison Fang
10.000
100%4.0 s
0.0 charged
92% HP left on average
7
Pyroar
fireIncinerate
fireOverheatfireFlame Charge
10.000
100%5.0 s
0.0 charged
90% HP left on average
8
Shadow Ursaluna
normalTackle
fireFire PunchiceIce Punch
10.000
100%7.0 s
0.0 charged
90% HP left on average
9
Kangaskhan
fightingLow Kick
normalStompgroundEarthquake
10.000
100%5.5 s
1.0 charged
91% HP left on average
10
Ursaring
steelMetal Claw
normalHyper BeamnormalSwift
10.000
100%5.5 s
1.0 charged
90% HP left on average
11
Bewear
ghostShadow Claw
normalStompfightingSuperpower
10.000
100%5.5 s
1.0 charged
92% HP left on average
12
Ursaluna
normalScratch
fireFire PunchiceIce Punch
10.000
100%5.5 s
1.0 charged
94% HP left on average
13
Lickilicky
rockRollout
normalHyper BeamnormalBody Slam
10.000
100%6.5 s
1.0 charged
91% HP left on average
14
Alolan Raticate
darkBite
normalHyper BeamnormalHyper Fang
10.000
100%7.0 s
1.0 charged
90% HP left on average
15
Snorlax
psychicPsywave
normalHyper BeamsteelHeavy Slam
10.000
100%7.0 s
1.0 charged
93% HP left on average
16
Shadow Snorlax
psychicPsywave
normalHyper BeamsteelHeavy Slam
10.000
100%7.0 s
1.0 charged
92% HP left on average
17
Galarian Linoone
ghostLick
poisonGunk ShotnormalBody Slam
10.000
100%7.5 s
1.0 charged
90% HP left on average
18
Lopunny
fightingLow Kick
fireFire PunchnormalHyper Beam
9.933
100%5.5 s
1.0 charged
90% HP left on average
19
Eternatus
poisonPoison Jab
poisonSludge BombfireFlamethrower
9.875
100%3.0 s
0.0 charged
90% HP left on average
20
Dudunsparce
ghostAstonish
normalBody SlamrockRock Slide
9.875
100%6.5 s
1.0 charged
90% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme