Shadow Lileep counters
rockgrassGrass-type Male Grunt · slot 2Grunt
CP
2,772
Attack
204.6
x1.2 Shadow
Defense
168.6
x0.83 Shadow
HP
108
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Bullet Seed / Mirror Coat
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 10.000 | 100% | 5.0 s 1.0 charged | 93% HP left on average | |
| 2 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 10.000 | 100% | 5.0 s 1.0 charged | 93% HP left on average | |
| 3 | bugFury Cutter bugBug BuzzbugX-Scissor | 10.000 | 100% | 5.5 s 1.0 charged | 93% HP left on average | |
| 4 | bugFury Cutter bugBug BuzzbugX-Scissor | 10.000 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 5 | psychicPsywave fightingSuperpowersteelHeavy Slam | 10.000 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 6 | electricThunder Shock flyingDrill PeckfireHeat Wave | 10.000 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 7 | bugFury Cutter steelIron HeadbugX-Scissor | 10.000 | 100% | 5.5 s 1.0 charged | 93% HP left on average | |
| 8 | dragonDragon Breath fightingAura SpherepsychicMist Ball | 10.000 | 100% | 5.5 s 1.0 charged | 92% HP left on average | |
| 9 | dragonDragon Breath fightingAura SpherepsychicMist Ball | 10.000 | 100% | 5.5 s 1.0 charged | 92% HP left on average | |
| 10 | dragonDragon Breath fightingAura SpherepsychicLuster Purge | 10.000 | 100% | 5.5 s 1.0 charged | 92% HP left on average | |
| 11 | bugFury Cutter bugBug BuzzbugX-Scissor | 10.000 | 100% | 5.5 s 1.0 charged | 93% HP left on average | |
| 12 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 10.000 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 13 | flyingPeck fightingAura SpherefairyDazzling Gleam | 10.000 | 100% | 5.5 s 1.0 charged | 92% HP left on average | |
| 14 | dragonDragon Tail dragonDraco MeteorflyingFly | 10.000 | 100% | 6.5 s 1.0 charged | 93% HP left on average | |
| 15 | dragonDragon Tail flyingDragon AscentdragonOutrage | 10.000 | 100% | 6.5 s 1.0 charged | 93% HP left on average | |
| 16 | dragonDragon Breath fireOverheatfireFusion Flare | 10.000 | 100% | 6.5 s 1.0 charged | 93% HP left on average | |
| 17 | bugBug Bite bugBug BuzzfireOverheat | 10.000 | 100% | 7.5 s 1.0 charged | 92% HP left on average | |
| 18 | bugBug Bite steelIron HeadfireFire Blast | 10.000 | 100% | 8.5 s 1.0 charged | 90% HP left on average | |
| 19 | steelMetal Claw dragonDraco MeteorelectricThunder | 10.000 | 100% | 9.5 s 1.0 charged | 90% HP left on average | |
| 20 | bugBug Bite steelIron HeadfireFire Blast | 10.000 | 100% | 9.5 s 1.0 charged | 90% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.