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PoGoBud

Shadow Zekrom counters

dragonelectricGiovanni ยท slot 3Boss
CP
11,430
Attack
588.5
x1.2 Shadow
Defense
275.3
x0.83 Shadow
HP
137

You 1 shield, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Charge Beam / Crunch

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Zekrom
#PokemonMovesPowerWinsTimeResult
1
Garchomp
groundMud Shot
groundEarthquakedragonOutrage
10.000
100%7.5 s
1.0 charged
90% HP left on average
2
Zygarde (Complete)
dragonDragon Tail
groundEarthquakedragonOutrage
10.000
100%9.0 s
2.0 charged
92% HP left on average
3
Shadow Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
8.333
100%6.5 s
1.0 charged
88% HP left on average
4
Zygarde (Fifty Percent)
dragonDragon Tail
groundEarthquakedragonOutrage
7.692
100%8.0 s
2.0 charged
87% HP left on average
5
Ursaluna
normalScratch
groundHigh HorsepowericeIce Punch
6.389
100%7.5 s
1.0 charged
84% HP left on average
6
Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
6.179
100%7.5 s
1.0 charged
84% HP left on average
7
Shadow Flygon
groundSand Attack
groundEarthquakegroundEarth Power
5.786
100%7.0 s
1.0 charged
83% HP left on average
8
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
5.250
100%6.5 s
1.0 charged
81% HP left on average
9
Shadow Ursaluna
normalScratch
groundHigh HorsepowericeIce Punch
5.227
100%7.5 s
1.0 charged
81% HP left on average
10
Flygon
dragonDragon Tail
groundEarthquakegroundEarth Power
5.226
100%9.0 s
2.0 charged
81% HP left on average
11
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
5.122
100%8.0 s
2.0 charged
80% HP left on average
12
Shadow Torterra
groundMud-Slap
groundEarthquakerockStone Edge
5.056
100%9.0 s
2.0 charged
80% HP left on average
13
Shadow Hippowdon
groundSand Attack
groundEarthquakegroundEarth Power
5.000
100%7.0 s
1.0 charged
80% HP left on average
14
Torterra
groundMud-Slap
groundEarthquakegroundSand Tomb
4.919
100%10.5 s
2.0 charged
80% HP left on average
15
Hippowdon
groundSand Attack
groundEarthquakegroundEarth Power
4.878
100%9.5 s
2.0 charged
80% HP left on average
16
Shadow Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
4.806
100%7.5 s
1.0 charged
79% HP left on average
17
Mamoswine
icePowder Snow
iceAvalanchegroundHigh Horsepower
4.614
100%6.5 s
1.0 charged
78% HP left on average
18
Eternatus
dragonDragon Tail
dragonDynamax CannondragonDragon Pulse
4.288
100%6.5 s
1.0 charged
77% HP left on average
19
Hydrapple
dragonDragon Tail
dragonOutragedragonDragon Pulse
4.283
100%8.0 s
2.0 charged
77% HP left on average
20
Shadow Steelix
dragonDragon Tail
groundEarthquakedragonBreaking Swipe
4.278
100%9.0 s
2.0 charged
77% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.