Shadow Kangaskhan counters
normalGiovanni ยท slot 2Boss
CP
7,335
Attack
397.6
x1.2 Shadow
Defense
219.0
x0.83 Shadow
HP
155
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Mud-Slap / Outrage
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | flyingPeck fightingAura SpherefairyDazzling Gleam | 1.362 | 100% | 13.5 s 3.0 charged | 27% HP left on average | |
| 2 | fightingKarate Chop fightingClose CombatfightingCross Chop | 1.241 | 100% | 9.5 s 2.0 charged | 19% HP left on average | |
| 3 | psychicExtrasensory fairyMoonblastflyingFly | 1.013 | 100% | 16.0 s 3.0 charged | 1% HP left on average | |
| 4 | fightingForce Palm fightingFocus BlastrockStone Edge | 0.890 | 0% | 9.5 s 1.0 charged | 0% HP left on average | |
| 5 | fightingCounter fightingFocus BlastnormalHyper Beam | 0.871 | 0% | 9.5 s 1.0 charged | 0% HP left on average | |
| 6 | fightingKarate Chop fightingClose CombatfightingCross Chop | 0.865 | 0% | 10.5 s 3.0 charged | 0% HP left on average | |
| 7 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 0.865 | 0% | 12.0 s 3.0 charged | 0% HP left on average | |
| 8 | fightingCounter dragonDragon ClawgroundEarthquake | 0.813 | 0% | 9.0 s 0.0 charged | 0% HP left on average | |
| 9 | fightingForce Palm fightingFocus BlastrockStone Edge | 0.735 | 0% | 9.5 s 1.0 charged | 0% HP left on average | |
| 10 | fightingLow Kick fightingBrick BreakfightingLow Sweep | 0.729 | 0% | 9.5 s 1.0 charged | 0% HP left on average | |
| 11 | fightingCounter dragonDragon ClawgroundEarthquake | 0.697 | 0% | 9.5 s 1.0 charged | 0% HP left on average | |
| 12 | fightingCounter fightingFocus BlastnormalHyper Beam | 0.697 | 0% | 9.5 s 1.0 charged | 0% HP left on average | |
| 13 | fightingCounter fightingClose CombatrockRock Slide | 0.677 | 0% | 9.5 s 2.0 charged | 0% HP left on average | |
| 14 | fightingCounter fightingClose CombatfightingLow Sweep | 0.677 | 0% | 9.5 s 2.0 charged | 0% HP left on average | |
| 15 | fightingForce Palm fightingClose CombatfightingSuperpower | 0.652 | 0% | 9.0 s 2.0 charged | 0% HP left on average | |
| 16 | fightingCounter fightingFocus BlastpsychicFuture Sight | 0.639 | 0% | 9.0 s 0.0 charged | 0% HP left on average | |
| 17 | grassRazor Leaf fightingSacred SwordgrassLeaf Blade | 0.639 | 0% | 9.0 s 0.0 charged | 0% HP left on average | |
| 18 | fightingCounter rockStone EdgesteelGyro Ball | 0.639 | 0% | 9.0 s 0.0 charged | 0% HP left on average | |
| 19 | fightingCounter fightingBrick BreakfireFire Punch | 0.639 | 0% | 9.5 s 1.0 charged | 0% HP left on average | |
| 20 | fightingCounter fightingSubmissionwaterHydro Pump | 0.639 | 0% | 9.5 s 1.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.