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PoGoBud

Shadow Gengar counters

ghostpoisonGhost-type Male Grunt ยท slot 3Grunt
CP
6,179
Attack
470.8
x1.2 Shadow
Defense
167.6
x0.83 Shadow
HP
102

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Hex / Shadow Ball

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Gengar
#PokemonMovesPowerWinsTimeResult
1
Obstagoon
ghostLick
darkNight SlashnormalHyper Beam
8.524
100%6.5 s
2.0 charged
88% HP left on average
2
Dudunsparce
darkBite
groundDrill RungroundDig
7.433
100%5.5 s
1.0 charged
87% HP left on average
3
Snorlax
psychicPsywave
groundEarthquakesteelHeavy Slam
7.351
100%7.5 s
2.0 charged
86% HP left on average
4
Shadow Obstagoon
ghostLick
darkNight SlashnormalHyper Beam
7.160
100%6.5 s
2.0 charged
86% HP left on average
5
Ursaluna
rockSmack Down
groundHigh HorsepowerfireFire Punch
6.970
100%7.5 s
2.0 charged
86% HP left on average
6
Shadow Snorlax
psychicPsywave
groundEarthquakesteelHeavy Slam
6.634
100%7.5 s
2.0 charged
85% HP left on average
7
Alolan Raticate
darkBite
darkCrunchnormalHyper Beam
6.160
100%6.5 s
2.0 charged
84% HP left on average
8
Lickilicky
rockRollout
groundEarthquakeghostShadow Ball
6.152
100%6.5 s
2.0 charged
84% HP left on average
9
Greedent
darkBite
darkCrunchgrassTrailblaze
5.865
100%6.5 s
2.0 charged
83% HP left on average
10
Tyranitar
darkBite
darkBrutal SwingdarkCrunch
5.727
100%5.0 s
1.0 charged
83% HP left on average
11
Oinkologne (Female)
groundMud-Slap
groundDiggrassTrailblaze
5.676
100%7.5 s
2.0 charged
82% HP left on average
12
Shadow Ursaluna
rockSmack Down
groundHigh HorsepowerfireFire Punch
5.610
100%7.5 s
2.0 charged
82% HP left on average
13
Miltank
rockRollout
groundHigh HorsepowerelectricThunderbolt
5.515
100%7.5 s
2.0 charged
82% HP left on average
14
Guzzlord
dragonDragon Tail
darkBrutal SwingdarkCrunch
5.439
100%5.0 s
1.0 charged
82% HP left on average
15
Toucannon
flyingPeck
flyingBeak BlastflyingDrill Peck
5.400
100%5.5 s
1.0 charged
81% HP left on average
16
Shadow Alolan Raticate
darkBite
darkCrunchnormalHyper Beam
5.310
100%6.5 s
2.0 charged
81% HP left on average
17
Kangaskhan
groundMud-Slap
groundEarthquakedarkCrunch
5.270
100%7.5 s
2.0 charged
81% HP left on average
18
Noctowl
psychicExtrasensory
ghostShadow BallghostNight Shade
5.108
100%7.5 s
2.0 charged
80% HP left on average
19
Stoutland
groundSand Attack
darkCrunchelectricWild Charge
5.091
100%6.5 s
2.0 charged
80% HP left on average
20
Oinkologne
groundMud-Slap
groundDiggrassTrailblaze
4.951
100%7.5 s
2.0 charged
80% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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