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PoGoBud
Raid Hour · YveltalNext · 20h 36m

Shadow Gengar counters

ghostpoisonGhost-type Male Grunt · slot 3Grunt
CP
6,179
Attack
470.8
x1.2 Shadow
Defense
167.6
x0.83 Shadow
HP
102

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Shadow Claw / Shadow Ball

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Gengar
#PokemonMovesPowerWinsTimeResult
1
Obstagoon
ghostLick
darkNight SlashnormalHyper Beam
5.533
100%6.5 s
1.0 charged
82% HP left on average
2
Shadow Obstagoon
ghostLick
darkNight SlashnormalHyper Beam
4.611
100%6.5 s
1.0 charged
78% HP left on average
3
Dudunsparce
darkBite
groundDrill RungroundDig
4.600
100%5.5 s
1.0 charged
78% HP left on average
4
Snorlax
psychicPsywave
groundEarthquakesteelHeavy Slam
4.421
100%8.0 s
2.0 charged
77% HP left on average
5
Shadow Snorlax
psychicPsywave
groundEarthquakesteelHeavy Slam
4.200
100%7.0 s
1.0 charged
76% HP left on average
6
Tyranitar
darkBite
darkBrutal SwingdarkCrunch
3.977
100%5.0 s
1.0 charged
75% HP left on average
7
Lickilicky
rockRollout
groundEarthquakeghostShadow Ball
3.917
100%6.5 s
1.0 charged
74% HP left on average
8
Ursaluna
normalScratch
groundHigh HorsepowerfireFire Punch
3.737
100%7.5 s
2.0 charged
73% HP left on average
9
Meloetta (Aria)
normalQuick Attack
psychicPsyshockelectricThunderbolt
3.500
100%5.5 s
1.0 charged
71% HP left on average
10
Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
3.438
100%5.0 s
1.0 charged
71% HP left on average
11
Shadow Alolan Raticate
darkBite
darkCrunchnormalHyper Beam
3.405
100%6.5 s
1.0 charged
71% HP left on average
12
Oinkologne (Female)
groundMud-Slap
groundDiggrassTrailblaze
3.404
100%8.5 s
2.0 charged
71% HP left on average
13
Miltank
rockRollout
groundHigh HorsepowerelectricThunderbolt
3.380
100%8.5 s
2.0 charged
70% HP left on average
14
Shadow Tyranitar
darkBite
darkBrutal SwingdarkCrunch
3.365
100%5.0 s
1.0 charged
70% HP left on average
15
Shadow Ursaluna
normalScratch
groundHigh HorsepowerfireFire Punch
3.328
100%7.5 s
2.0 charged
70% HP left on average
16
Stoutland
groundSand Attack
darkCrunchelectricWild Charge
3.229
100%6.5 s
1.0 charged
69% HP left on average
17
Kingambit
steelMetal Sound
darkDark PulsedarkFoul Play
3.182
100%5.5 s
1.0 charged
69% HP left on average
18
Kangaskhan
groundMud-Slap
groundEarthquakedarkCrunch
3.175
100%8.5 s
2.0 charged
69% HP left on average
19
Drampa
dragonDragon Breath
dragonOutrageflyingFly
3.062
100%6.5 s
1.0 charged
67% HP left on average
20
Shadow Alolan Muk
darkBite
darkDark PulsedarkBrutal Swing
3.017
100%5.0 s
1.0 charged
67% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.